Searched refs:addStage (Results 1 - 2 of 2) sorted by relevance
/external/skia/src/gpu/glsl/ |
H A D | GrGLSLProgramBuilder.h | 107 this->addStage(); 110 void addStage() { fStageIndex++; } function in class:GrGLSLProgramBuilder
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/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
H A D | vktBindingShaderAccessTests.cpp | 737 void addStage (const vk::DeviceInterface& vki, 760 addStage(vki, device, deviceFeatures, programCollection, "vertex", vk::VK_SHADER_STAGE_VERTEX_BIT, &m_vertexShaderModule); 761 addStage(vki, device, deviceFeatures, programCollection, "tess_ctrl", vk::VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, &m_tessCtrlShaderModule); 762 addStage(vki, device, deviceFeatures, programCollection, "tess_eval", vk::VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, &m_tessEvalShaderModule); 763 addStage(vki, device, deviceFeatures, programCollection, "geometry", vk::VK_SHADER_STAGE_GEOMETRY_BIT, &m_geometryShaderModule); 764 addStage(vki, device, deviceFeatures, programCollection, "fragment", vk::VK_SHADER_STAGE_FRAGMENT_BIT, &m_fragmentShaderModule); 769 void RenderInstanceShaders::addStage (const vk::DeviceInterface& vki, function in class:vkt::BindingModel::__anon3603::RenderInstanceShaders
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