Searched refs:attributeAliasing (Results 1 - 1 of 1) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsAttributeLocationTests.cpp | 254 string createVertexShaderSource (glu::RenderContext& renderCtx, const vector<Attribute>& attributes, bool attributeAliasing) argument 258 const glu::GLSLVersion glslVersion = (attributeAliasing && glu::glslVersionIsES(contextGLSLVersion) ? glu::GLSL_VERSION_100_ES : contextGLSLVersion); 276 string createFragmentShaderSource (glu::RenderContext& renderCtx, bool attributeAliasing) argument 289 const glu::GLSLVersion glslVersion = (attributeAliasing && glu::glslVersionIsES(contextGLSLVersion) ? glu::GLSL_VERSION_100_ES : contextGLSLVersion); 412 pair<deUint32, deUint32> createAndAttachShaders (TestLog& log, glu::RenderContext& renderCtx, deUint32 program, const vector<Attribute>& attributes, bool attributeAliasing) argument 415 const string vertexShaderSource = createVertexShaderSource(renderCtx, attributes, attributeAliasing); 416 const string fragmentShaderSource = createFragmentShaderSource(renderCtx, attributeAliasing);
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