Searched refs:attributeAliasing (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
H A DglsAttributeLocationTests.cpp254 string createVertexShaderSource (glu::RenderContext& renderCtx, const vector<Attribute>& attributes, bool attributeAliasing) argument
258 const glu::GLSLVersion glslVersion = (attributeAliasing && glu::glslVersionIsES(contextGLSLVersion) ? glu::GLSL_VERSION_100_ES : contextGLSLVersion);
276 string createFragmentShaderSource (glu::RenderContext& renderCtx, bool attributeAliasing) argument
289 const glu::GLSLVersion glslVersion = (attributeAliasing && glu::glslVersionIsES(contextGLSLVersion) ? glu::GLSL_VERSION_100_ES : contextGLSLVersion);
412 pair<deUint32, deUint32> createAndAttachShaders (TestLog& log, glu::RenderContext& renderCtx, deUint32 program, const vector<Attribute>& attributes, bool attributeAliasing) argument
415 const string vertexShaderSource = createVertexShaderSource(renderCtx, attributes, attributeAliasing);
416 const string fragmentShaderSource = createFragmentShaderSource(renderCtx, attributeAliasing);

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