H A D | opengl.cpp | 301 Impl(GLuint bufId, bool autoRelease); 302 Impl(GLsizeiptr size, const GLvoid* data, GLenum target, bool autoRelease); 348 cv::ogl::Buffer::Impl::Impl(GLuint abufId, bool autoRelease) : bufId_(abufId), autoRelease_(autoRelease) 353 cv::ogl::Buffer::Impl::Impl(GLsizeiptr size, const GLvoid* data, GLenum target, bool autoRelease) : bufId_(0), autoRelease_(autoRelease) 466 cv::ogl::Buffer::Buffer(int arows, int acols, int atype, unsigned int abufId, bool autoRelease) : rows_(0), cols_(0), type_(0) argument 473 (void) autoRelease; 476 impl_.reset(new Impl(abufId, autoRelease)); 483 cv::ogl::Buffer::Buffer(Size asize, int atype, unsigned int abufId, bool autoRelease) argument 499 Buffer(InputArray arr, Target target, bool autoRelease) argument 531 create(int arows, int acols, int atype, Target target, bool autoRelease) argument 574 copyFrom(InputArray arr, Target target, bool autoRelease) argument 619 copyFrom(InputArray arr, cuda::Stream& stream, Target target, bool autoRelease) argument 875 Impl(GLuint atexId, bool autoRelease) argument 880 Impl(GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels, bool autoRelease) argument 950 Texture2D(int arows, int acols, Format aformat, unsigned int atexId, bool autoRelease) argument 967 Texture2D(Size asize, Format aformat, unsigned int atexId, bool autoRelease) argument 983 Texture2D(InputArray arr, bool autoRelease) argument 1053 create(int arows, int acols, Format aformat, bool autoRelease) argument 1095 copyFrom(InputArray arr, bool autoRelease) argument [all...] |