Searched refs:break_flag (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
H A Dlower_jumps.cpp170 ir_variable* break_flag; member in struct:loop_record
180 this->break_flag = 0;
199 if(!this->break_flag) {
200 this->break_flag = new(this->signature) ir_variable(glsl_type::bool_type, "break_flag", ir_var_temporary);
201 this->loop->insert_before(this->break_flag);
202 this->loop->insert_before(new(this->signature) ir_assignment(new(this->signature) ir_dereference_variable(break_flag), new(this->signature) ir_constant(false), 0));
204 return this->break_flag;
883 if(this->loop.break_flag) {
901 ir_if* break_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->loop.break_flag));
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