Searched refs:draw_sprite (Results 1 - 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_context.h103 void draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite);
H A Ddraw_context.c403 draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite) argument
406 draw->pipeline.wide_point_sprites = draw_sprite;

Completed in 50 milliseconds