Searched refs:fBottom (Results 1 - 25 of 224) sorted by relevance

123456789

/external/skia/src/gpu/gl/
H A DGrGLIRect.h22 GrGLint fBottom; member in struct:GrGLIRect
27 GR_GL_CALL(gl, Viewport(fLeft, fBottom, fWidth, fHeight));
31 GR_GL_CALL(gl, Scissor(fLeft, fBottom, fWidth, fHeight));
51 fBottom = glRect.fBottom + (glRect.fHeight - topOffset - height);
53 fBottom = glRect.fBottom + topOffset;
59 SkASSERT(fBottom >= 0);
65 fBottom <= glRect.fBottom
[all...]
/external/skia/src/pathops/
H A DSkPathOpsBounds.h18 && AlmostLessOrEqualUlps(a.fTop, b.fBottom)
19 && AlmostLessOrEqualUlps(b.fTop, a.fBottom);
29 if (bottom > fBottom) fBottom = bottom;
33 add(toAdd.fLeft, toAdd.fTop, toAdd.fRight, toAdd.fBottom);
40 if (pt.fY > fBottom) fBottom = SkDoubleToScalar(pt.fY);
47 && AlmostLessOrEqualUlps(pt.fY, fBottom);
H A DSkPathOpsRect.h13 double fLeft, fTop, fRight, fBottom; member in struct:SkDRect
19 fBottom = SkTMax(fBottom, pt.fY);
24 && approximately_between(fTop, pt.fY, fBottom);
31 SkASSERT(fTop <= fBottom);
33 SkASSERT(r.fTop <= r.fBottom);
34 return r.fLeft <= fRight && fLeft <= r.fRight && r.fTop <= fBottom && fTop <= r.fBottom;
39 fTop = fBottom = pt.fY;
47 return fBottom
[all...]
H A DSkPathOpsCurve.cpp18 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom));
28 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom));
38 SkDoubleToScalar(dRect.fRight), SkDoubleToScalar(dRect.fBottom));
/external/skia/src/gpu/
H A DGrRect.h15 int16_t fLeft, fTop, fRight, fBottom; member in struct:GrIRect16
36 int height() const { return fBottom - fTop; }
38 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
46 fBottom = bottom;
53 fBottom = SkToS16(r.fBottom);
H A DGrSoftwarePathRenderer.cpp99 devPathBounds.fLeft, devPathBounds.fBottom);
104 devClipBounds.fRight, devPathBounds.fBottom);
107 if (devClipBounds.fBottom > devPathBounds.fBottom) {
108 rect.iset(devClipBounds.fLeft, devPathBounds.fBottom,
109 devClipBounds.fRight, devClipBounds.fBottom);
H A DGrTextureParamsAdjuster.cpp90 domain.fBottom = (subset->fBottom - 0.5f) * sy;
110 localRect.fBottom *= sy;
132 contentArea.fRight < original->width() || contentArea.fBottom < original->height()) {
275 domainRect->fBottom = constraintRect.fBottom - kDomainInset;
302 if (textureContentArea->fBottom < texH &&
303 textureContentArea->fBottom - filterHalfWidth < constraintRect.fBottom) {
304 domainRect->fBottom
[all...]
H A DGrTessellator.cpp235 , fBottom(bottom)
248 Vertex* fBottom; // The bottom vertex in vertex-sort-order. member in struct:__anon16907::Edge
270 fDX = static_cast<double>(fBottom->fPoint.fX) - fTop->fPoint.fX;
271 fDY = static_cast<double>(fBottom->fPoint.fY) - fTop->fPoint.fY;
272 fC = static_cast<double>(fTop->fPoint.fY) * fBottom->fPoint.fX -
273 static_cast<double>(fTop->fPoint.fX) * fBottom->fPoint.fY;
277 fTop->fID, fBottom->fID,
278 other.fTop->fID, other.fBottom->fID);
279 if (fTop == other.fTop || fBottom == other.fBottom) {
[all...]
/external/skia/include/core/
H A DSkRect.h21 int32_t fLeft, fTop, fRight, fBottom; member in struct:SkIRect
62 int bottom() const { return fBottom; }
78 int height() const { return fBottom - fTop; }
98 int centerY() const { return (fBottom + fTop) >> 1; }
103 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
108 SK_MaxS32 == fBottom; }
120 SkIsS16(fRight) && SkIsS16(fBottom);
131 fBottom = bottom;
142 fBottom = y + height;
150 fRight = fBottom
[all...]
/external/skia/src/animator/
H A DSkBoundable.cpp18 fBounds.fBottom = 0;
34 rect->fBottom = SkIntToScalar(fBounds.fBottom);
H A DSkDrawPoint.cpp43 rect->fTop = rect->fBottom = fPoint.fY;
H A DSkDrawRectangle.cpp26 SK_MEMBER_ALIAS(bottom, fRect.fBottom, Float),
59 SkScalarToFloat(fRect.fBottom));
100 fRect.fBottom = scalar + fRect.fTop;
140 SkScalarToFloat(fRect.fBottom), SkScalarToFloat(rx), SkScalarToFloat(ry));
/external/skia/include/views/animated/
H A DSkBorderView.h25 SkScalar getBottom() const { return fBottom; }
34 SkScalar fLeft, fRight, fTop, fBottom; //margin on each side member in class:SkBorderView
/external/skia/src/core/
H A DSkRect.cpp18 if (fLeft >= fRight || fTop >= fBottom) {
24 if (bottom > fBottom) fBottom = bottom;
32 if (fTop > fBottom) {
33 SkTSwap<int32_t>(fTop, fBottom);
44 quad[2].set(fRight, fBottom);
45 quad[3].set(fLeft, fBottom);
114 CHECK_INTERSECT(left, top, right, bottom, fLeft, fTop, fRight, fBottom);
120 return this->intersect(r.fLeft, r.fTop, r.fRight, r.fBottom);
124 CHECK_INTERSECT(a.fLeft, a.fTop, a.fRight, a.fBottom,
[all...]
H A DSkScan.h92 xr->fBottom = SkIntToFixed(src.fBottom);
103 xr->fBottom = SkScalarToFixed(src.fBottom);
112 dst->fBottom = SkFixedRoundToInt(xr.fBottom);
122 dst->fBottom = SkFixedCeilToInt(xr.fBottom);
H A DSkNinePatchIter.cpp25 fSrcY[2] = SkIntToScalar(c.fBottom);
35 fDstY[2] = dst.fBottom - SkIntToScalar(h - c.fBottom);
36 fDstY[3] = dst.fBottom;
H A DSkValidationUtils.h36 (rect.fTop <= rect.fBottom) &&
H A DSkLineClipper.cpp74 outer.fRight >= inner.fRight && outer.fBottom >= inner.fBottom;
92 nestedLT(bounds.fBottom, clip.fTop, bounds.height()) ||
93 nestedLT(clip.fBottom, bounds.fTop, bounds.height())) {
114 if (tmp[index1].fY > clip.fBottom) {
115 tmp[index1].set(sect_with_horizontal(src, clip.fBottom), clip.fBottom);
203 if (pts[index0].fY >= clip.fBottom) { // we're below the clip
217 if (tmp[index1].fY > clip.fBottom) {
218 tmp[index1].set(sect_with_horizontal(pts, clip.fBottom), cli
[all...]
/external/skia/src/gpu/batches/
H A DGrCopySurfaceBatch.cpp50 if (clippedSrcRect->fBottom > src->height()) {
51 clippedSrcRect->fBottom = src->height();
54 clippedSrcRect->fBottom = clippedSrcRect->fTop + dst->height() - clippedDstPoint->fY;
/external/skia/src/svg/parser/
H A DSkSVGSVG.cpp49 box.fRight == SK_Scalar1 && box.fBottom == SK_Scalar1)
67 if (box.fBottom != SK_Scalar1) {
69 y.appendScalar(box.fBottom);
/external/skia/src/views/animated/
H A DSkBorderView.cpp18 fBottom(SkIntToScalar(0))
76 evt.findScalar("bottomMargin", &fBottom);
81 fMargin.set(fLeft, fTop, fRight, fBottom);
/external/skia/tests/
H A DBlitMaskClip.cpp22 REPORTER_ASSERT(fReporter, y >= fBounds.fTop && y < fBounds.fBottom);
53 for (int top = b.fTop; top < b.fBottom; top++) {
54 for (int bottom = top + 1; bottom <= b.fBottom; bottom++) {
/external/skia/tools/VisualBench/
H A DVisualInteractiveModule.cpp48 canvas->drawLine(rect.fLeft, rect.fBottom - kBaseMS*kPixelPerMS,
49 rect.fRight, rect.fBottom - kBaseMS*kPixelPerMS, paint);
56 const int startY = SkScalarTruncToInt(rect.fBottom);
/external/pdfium/fpdfsdk/src/pdfwindow/
H A DPWL_Icon.cpp126 void CPWL_Icon::GetIconPosition(FX_FLOAT& fLeft, FX_FLOAT& fBottom) { argument
129 fBottom = 0.0f;
137 fBottom = pA->GetNumber(1);
141 fBottom = 0.0f;
200 FX_FLOAT fLeft, fBottom; local
202 GetIconPosition(fLeft, fBottom);
221 y = (fPlateHeight - fImageFactHeight) * fBottom;
/external/pdfium/xfa/src/fwl/src/theme/
H A Dcheckboxtp.cpp114 FX_FLOAT fBottom = pRect->bottom(); local
163 DrawAxialShading(pGraphics, pRect->left - 1, pRect->top - 1, fRight, fBottom,
278 FX_FLOAT fBottom = pRtSign->bottom(); local
279 path.AddLine(pRtSign->left, pRtSign->top, fRight, fBottom);
280 path.AddLine(pRtSign->left, fBottom, fRight, pRtSign->top);
296 FX_FLOAT fBottom = pRtSign->bottom(); local
299 path.LineTo(pRtSign->left + fWidth / 2, fBottom);
328 FX_FLOAT fBottom = pRtSign->bottom(); local
330 (pRtSign->top - fBottom) / (1 + (FX_FLOAT)cos(FX_PI / 5.0f));
333 (pRtSign->top + fBottom) / 2.
462 FX_FLOAT fBottom = CHECKBOX_SIZE_SIGNPATH; local
[all...]

Completed in 2273 milliseconds

123456789