Searched refs:fPrecision (Results 1 - 10 of 10) sorted by relevance

/external/skia/src/gpu/
H A DGrCoordTransform.cpp28 fPrecision = kDefault_GrSLPrecision;
34 info = &caps->getFloatShaderPrecisionInfo(kFragment_GrShaderType, fPrecision);
42 if (kHigh_GrSLPrecision == fPrecision) {
45 GrSLPrecision nextP = static_cast<GrSLPrecision>(fPrecision + 1);
50 fPrecision = nextP;
63 fPrecision = precision;
H A DGrPrimitiveProcessor.h170 , fPrecision(precision) {}
174 GrSLPrecision fPrecision; member in struct:GrPrimitiveProcessor::Attribute
/external/skia/include/gpu/
H A DGrShaderVar.h44 , fPrecision(kDefault_GrSLPrecision) {
53 , fPrecision(precision) {
64 , fPrecision(precision) {
75 , fPrecision(precision) {
99 fPrecision = precision;
113 fPrecision = precision;
176 GrSLPrecision getPrecision() const { return fPrecision; }
181 void setPrecision(GrSLPrecision p) { fPrecision = p; }
188 GrSLPrecision fPrecision; member in class:GrShaderVar
H A DGrCoordTransform.h96 fPrecision = that.fPrecision;
113 fPrecision == that.fPrecision;
121 GrSLPrecision precision() const { return fPrecision; }
136 GrSLPrecision fPrecision; member in class:GrCoordTransform
/external/icu/icu4c/source/io/
H A Duprntf_p.c228 if (info->fPrecision != -1 && info->fPrecision < len) {
229 len = info->fPrecision;
305 if(info->fPrecision != -1) {
307 unum_setAttribute(format, UNUM_FRACTION_DIGITS, info->fPrecision);
380 if(info->fPrecision != -1) {
383 unum_setAttribute(format, UNUM_MIN_INTEGER_DIGITS, info->fPrecision);
433 (info->fPrecision == -1 && info->fZero) ? info->fWidth : info->fPrecision);
468 info->fPrecision
[all...]
H A Duprintf.h34 int32_t fPrecision; /* Precision */ member in struct:u_printf_spec_info
/external/skia/src/gpu/glsl/
H A DGrGLSLVarying.cpp49 v.fPrecision = precision;
77 attr.fPrecision));
115 v.fPrecision, nullptr, modifier);
118 GrShaderVar::kUnsizedArray, v.fPrecision, nullptr,
126 v.fGsOut, v.fPrecision, nullptr, modifier);
130 v.fPrecision, nullptr, modifier);
H A DGrGLSLShaderVar.h167 SkASSERT(kDefault_GrSLPrecision == fPrecision || GrSLTypeIsNumeric(fType));
178 out->append(PrecisionString(glslCaps, fPrecision));
H A DGrGLSLVarying.h147 GrSLPrecision fPrecision; member in struct:GrGLSLVaryingHandler::VaryingInfo
/external/skia/src/effects/
H A DSkBlurMaskFilter.cpp649 GrSLPrecision precision() const { return fPrecision; }
653 GrSLPrecision fPrecision);
668 GrSLPrecision fPrecision; member in class:GrRectBlurEffect
811 , fPrecision(precision) {

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