Searched refs:fPrecision (Results 1 - 10 of 10) sorted by relevance
/external/skia/src/gpu/ |
H A D | GrCoordTransform.cpp | 28 fPrecision = kDefault_GrSLPrecision; 34 info = &caps->getFloatShaderPrecisionInfo(kFragment_GrShaderType, fPrecision); 42 if (kHigh_GrSLPrecision == fPrecision) { 45 GrSLPrecision nextP = static_cast<GrSLPrecision>(fPrecision + 1); 50 fPrecision = nextP; 63 fPrecision = precision;
|
H A D | GrPrimitiveProcessor.h | 170 , fPrecision(precision) {} 174 GrSLPrecision fPrecision; member in struct:GrPrimitiveProcessor::Attribute
|
/external/skia/include/gpu/ |
H A D | GrShaderVar.h | 44 , fPrecision(kDefault_GrSLPrecision) { 53 , fPrecision(precision) { 64 , fPrecision(precision) { 75 , fPrecision(precision) { 99 fPrecision = precision; 113 fPrecision = precision; 176 GrSLPrecision getPrecision() const { return fPrecision; } 181 void setPrecision(GrSLPrecision p) { fPrecision = p; } 188 GrSLPrecision fPrecision; member in class:GrShaderVar
|
H A D | GrCoordTransform.h | 96 fPrecision = that.fPrecision; 113 fPrecision == that.fPrecision; 121 GrSLPrecision precision() const { return fPrecision; } 136 GrSLPrecision fPrecision; member in class:GrCoordTransform
|
/external/icu/icu4c/source/io/ |
H A D | uprntf_p.c | 228 if (info->fPrecision != -1 && info->fPrecision < len) { 229 len = info->fPrecision; 305 if(info->fPrecision != -1) { 307 unum_setAttribute(format, UNUM_FRACTION_DIGITS, info->fPrecision); 380 if(info->fPrecision != -1) { 383 unum_setAttribute(format, UNUM_MIN_INTEGER_DIGITS, info->fPrecision); 433 (info->fPrecision == -1 && info->fZero) ? info->fWidth : info->fPrecision); 468 info->fPrecision [all...] |
H A D | uprintf.h | 34 int32_t fPrecision; /* Precision */ member in struct:u_printf_spec_info
|
/external/skia/src/gpu/glsl/ |
H A D | GrGLSLVarying.cpp | 49 v.fPrecision = precision; 77 attr.fPrecision)); 115 v.fPrecision, nullptr, modifier); 118 GrShaderVar::kUnsizedArray, v.fPrecision, nullptr, 126 v.fGsOut, v.fPrecision, nullptr, modifier); 130 v.fPrecision, nullptr, modifier);
|
H A D | GrGLSLShaderVar.h | 167 SkASSERT(kDefault_GrSLPrecision == fPrecision || GrSLTypeIsNumeric(fType)); 178 out->append(PrecisionString(glslCaps, fPrecision));
|
H A D | GrGLSLVarying.h | 147 GrSLPrecision fPrecision; member in struct:GrGLSLVaryingHandler::VaryingInfo
|
/external/skia/src/effects/ |
H A D | SkBlurMaskFilter.cpp | 649 GrSLPrecision precision() const { return fPrecision; } 653 GrSLPrecision fPrecision); 668 GrSLPrecision fPrecision; member in class:GrRectBlurEffect 811 , fPrecision(precision) {
|
Completed in 304 milliseconds