Searched refs:gridSizeX (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/glshared/
H A DglsShaderPerformanceMeasurer.cpp62 static inline int getNumVertices (int gridSizeX, int gridSizeY) argument
64 return (gridSizeX + 1) * (gridSizeY + 1);
67 static inline int getNumIndices (int gridSizeX, int gridSizeY) argument
69 return gridSizeX*gridSizeY*6;
72 static inline deUint16 getVtxIndex (int x, int y, int gridSizeX) argument
74 return (deUint16)(y*(gridSizeX+1) + x);
77 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const AttribSpec& spec) argument
81 DE_ASSERT((gridSizeX + 1)*(gridSizeY + 1) <= (1<<16)); // Must fit into 16-bit indices.
82 DE_ASSERT(gridSizeX >= 1 && gridSizeY >= 1);
83 dst.resize((gridSizeX
98 generateIndices(std::vector<deUint16>& dst, int gridSizeX, int gridSizeY) argument
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H A DglsBufferTestUtil.cpp476 static void computePositions (vector<tcu::Vec2>& positions, int gridSizeX, int gridSizeY) argument
478 positions.resize(gridSizeX*gridSizeY*4);
481 for (int x = 0; x < gridSizeX; x++)
483 float sx0 = (float)(x+0) / (float)gridSizeX;
485 float sx1 = (float)(x+1) / (float)gridSizeX;
491 int baseNdx = (y * gridSizeX + x)*4;
500 static void computeIndices (vector<deUint16>& indices, int gridSizeX, int gridSizeY) argument
502 indices.resize(3 * 2 * gridSizeX * gridSizeY);
504 for (int quadNdx = 0; quadNdx < gridSizeX*gridSizeY; quadNdx++)
/external/deqp/modules/gles2/functional/
H A Des2fBufferTestUtil.cpp315 static void computePositions (vector<tcu::Vec2>& positions, int gridSizeX, int gridSizeY) argument
317 positions.resize(gridSizeX*gridSizeY*4);
320 for (int x = 0; x < gridSizeX; x++)
322 float sx0 = (float)(x+0) / (float)gridSizeX;
324 float sx1 = (float)(x+1) / (float)gridSizeX;
330 int baseNdx = (y * gridSizeX + x)*4;
339 static void computeIndices (vector<deUint16>& indices, int gridSizeX, int gridSizeY) argument
341 indices.resize(3 * 2 * gridSizeX * gridSizeY);
343 for (int quadNdx = 0; quadNdx < gridSizeX*gridSizeY; quadNdx++)
/external/deqp/modules/gles2/performance/
H A Des2pShaderOperatorTests.cpp343 static inline int getNumVertices (int gridSizeX, int gridSizeY) argument
345 return gridSizeX * gridSizeY * 2 * 3;
348 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const OperatorPerformanceCase::AttribSpec& spec) argument
352 DE_ASSERT(gridSizeX >= 1 && gridSizeY >= 1);
353 dst.resize(getNumVertices(gridSizeX, gridSizeY) * numComponents);
359 for (int baseX = 0; baseX < gridSizeX; baseX++)
361 const float xf0 = (float)(baseX + 0) / (float)gridSizeX;
363 const float xf1 = (float)(baseX + 1) / (float)gridSizeX;
/external/deqp/modules/gles3/performance/
H A Des3pShaderOperatorTests.cpp343 static inline int getNumVertices (int gridSizeX, int gridSizeY) argument
345 return gridSizeX * gridSizeY * 2 * 3;
348 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const OperatorPerformanceCase::AttribSpec& spec) argument
352 DE_ASSERT(gridSizeX >= 1 && gridSizeY >= 1);
353 dst.resize(getNumVertices(gridSizeX, gridSizeY) * numComponents);
359 for (int baseX = 0; baseX < gridSizeX; baseX++)
361 const float xf0 = (float)(baseX + 0) / (float)gridSizeX;
363 const float xf1 = (float)(baseX + 1) / (float)gridSizeX;

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