Searched refs:inputTypeToGLString (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fGeometryShaderTests.cpp129 std::string inputTypeToGLString (rr::GeometryShaderInputType inputType) function in namespace:deqp::gles31::Functional::__anon4408
288 str << "layout(" << inputTypeToGLString(inputType) << ") in;\n";
6423 const std::string name = std::string("type_") + inputTypeToGLString(sglr::rr_util::mapGLGeometryShaderInputType(inputType)) + "_primitive_" + primitiveTypeToString(primitiveType);
6424 const std::string desc = std::string("Shader input type ") + inputTypeToGLString(sglr::rr_util::mapGLGeometryShaderInputType(inputType)) + ", draw primitive type " + primitiveTypeToString(primitiveType);

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