/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_tex_validate.c | 20 intel_update_max_level(struct intel_texture_object *intelObj, argument 23 struct gl_texture_object *tObj = &intelObj->base; 27 intelObj->_MaxLevel = tObj->BaseLevel; 29 intelObj->_MaxLevel = tObj->_MaxLevel; 40 struct intel_texture_object *intelObj = intel_texture_object(tObj); local 53 assert(intelObj->base._BaseComplete); 57 intel_update_max_level(intelObj, sampler); 68 if (intelObj->mt && 69 (!intel_miptree_match_image(intelObj->mt, &firstImage->base.Base) || 70 intelObj 184 intel_tex_map_images(struct intel_context *intel, struct intel_texture_object *intelObj, GLbitfield mode) argument 204 intel_tex_unmap_images(struct intel_context *intel, struct intel_texture_object *intelObj) argument [all...] |
H A D | intel_tex_image.c | 34 struct intel_texture_object *intelObj, 48 if (intelImage->base.Base.Level > intelObj->base.BaseLevel && 50 (intelObj->base.Target != GL_TEXTURE_1D && height == 1) || 51 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) { 63 if (intelImage->base.Base.Level < intelObj->base.BaseLevel) 66 firstLevel = intelObj->base.BaseLevel; 82 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST || 83 intelObj->base.Sampler.MinFilter == GL_LINEAR) && 87 } else if (intelObj->base.Target == GL_TEXTURE_EXTERNAL_OES) { 95 intelObj 33 intel_miptree_create_for_teximage(struct intel_context *intel, struct intel_texture_object *intelObj, struct intel_texture_image *intelImage, bool expect_accelerated_upload) argument 275 struct intel_texture_object *intelObj; local [all...] |
H A D | i830_texstate.c | 123 struct intel_texture_object *intelObj = intel_texture_object(tObj); local 143 /* Get first image here, since intelObj->firstLevel will get set in 148 intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0, 151 drm_intel_bo_reference(intelObj->mt->region->bo); 152 i830->state.tex_buffer[unit] = intelObj->mt->region->bo; 153 pitch = intelObj->mt->region->pitch * intelObj->mt->cpp; 158 i830->state.tex_offset[unit] = dst_x * intelObj->mt->cpp + dst_y * pitch; 169 if (intelObj->mt->region->tiling != I915_TILING_NONE) { 171 if (intelObj [all...] |
H A D | i915_texstate.c | 141 struct intel_texture_object *intelObj = intel_texture_object(tObj); local 161 /* Get first image here, since intelObj->firstLevel will get set in 166 drm_intel_bo_reference(intelObj->mt->region->bo); 167 i915->state.tex_buffer[unit] = intelObj->mt->region->bo; 168 i915->state.tex_offset[unit] = intelObj->mt->offset; 172 pitch = intelObj->mt->region->pitch * intelObj->mt->cpp; 178 if (intelObj->mt->region->tiling != I915_TILING_NONE) { 180 if (intelObj->mt->region->tiling == I915_TILING_Y)
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H A D | intel_tex.c | 46 struct intel_texture_object *intelObj = intel_texture_object(texObj); local 48 intel_miptree_release(&intelObj->mt);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | intel_tex_validate.c | 20 intel_update_max_level(struct intel_texture_object *intelObj, argument 23 struct gl_texture_object *tObj = &intelObj->base; 27 intelObj->_MaxLevel = tObj->BaseLevel; 29 intelObj->_MaxLevel = tObj->_MaxLevel; 40 struct intel_texture_object *intelObj = intel_texture_object(tObj); local 53 assert(intelObj->base._BaseComplete); 57 intel_update_max_level(intelObj, sampler); 68 if (intelObj->mt && 69 (!intel_miptree_match_image(intelObj->mt, &firstImage->base.Base) || 70 intelObj 184 intel_tex_map_images(struct intel_context *intel, struct intel_texture_object *intelObj, GLbitfield mode) argument 204 intel_tex_unmap_images(struct intel_context *intel, struct intel_texture_object *intelObj) argument [all...] |
H A D | intel_tex_image.c | 34 struct intel_texture_object *intelObj, 48 if (intelImage->base.Base.Level > intelObj->base.BaseLevel && 50 (intelObj->base.Target != GL_TEXTURE_1D && height == 1) || 51 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) { 63 if (intelImage->base.Base.Level < intelObj->base.BaseLevel) 66 firstLevel = intelObj->base.BaseLevel; 82 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST || 83 intelObj->base.Sampler.MinFilter == GL_LINEAR) && 87 } else if (intelObj->base.Target == GL_TEXTURE_EXTERNAL_OES) { 95 intelObj 33 intel_miptree_create_for_teximage(struct intel_context *intel, struct intel_texture_object *intelObj, struct intel_texture_image *intelImage, bool expect_accelerated_upload) argument 275 struct intel_texture_object *intelObj; local [all...] |
H A D | gen7_wm_surface_state.c | 299 struct intel_texture_object *intelObj = intel_texture_object(tObj); local 300 struct intel_mipmap_tree *mt = intelObj->mt; 342 gen7_set_surface_tiling(surf, intelObj->mt->region->tiling); 352 intelObj->mt->region->bo->offset + intelObj->mt->offset; /* reloc */ 357 surf->ss3.pitch = (intelObj->mt->region->pitch * intelObj->mt->cpp) - 1; 362 surf->ss5.mip_count = intelObj->_MaxLevel - tObj->BaseLevel; 393 intelObj->mt->region->bo, intelObj [all...] |
H A D | intel_tex.c | 46 struct intel_texture_object *intelObj = intel_texture_object(texObj); local 48 intel_miptree_release(&intelObj->mt);
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H A D | brw_wm_surface_state.c | 774 struct intel_texture_object *intelObj = intel_texture_object(tObj); local 775 struct intel_mipmap_tree *mt = intelObj->mt; 800 surf[1] = intelObj->mt->region->bo->offset + intelObj->mt->offset; /* reloc */ 802 surf[2] = ((intelObj->_MaxLevel - tObj->BaseLevel) << BRW_SURFACE_LOD_SHIFT | 806 surf[3] = (brw_get_surface_tiling_bits(intelObj->mt->region->tiling) | 808 ((intelObj->mt->region->pitch * intelObj->mt->cpp) - 1) << 818 intelObj->mt->region->bo, 819 intelObj [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
H A D | intel_tex_validate.c | 20 intel_update_max_level(struct intel_texture_object *intelObj, argument 23 struct gl_texture_object *tObj = &intelObj->base; 27 intelObj->_MaxLevel = tObj->BaseLevel; 29 intelObj->_MaxLevel = tObj->_MaxLevel; 40 struct intel_texture_object *intelObj = intel_texture_object(tObj); local 53 assert(intelObj->base._BaseComplete); 57 intel_update_max_level(intelObj, sampler); 68 if (intelObj->mt && 69 (!intel_miptree_match_image(intelObj->mt, &firstImage->base.Base) || 70 intelObj 184 intel_tex_map_images(struct intel_context *intel, struct intel_texture_object *intelObj, GLbitfield mode) argument 204 intel_tex_unmap_images(struct intel_context *intel, struct intel_texture_object *intelObj) argument [all...] |
H A D | intel_tex.h | 54 struct intel_texture_object *intelObj, 61 struct intel_texture_object *intelObj, 66 struct intel_texture_object *intelObj, 70 struct intel_texture_object *intelObj, 74 struct intel_texture_object *intelObj);
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H A D | intel_tex_image.c | 34 struct intel_texture_object *intelObj, 48 if (intelImage->base.Base.Level > intelObj->base.BaseLevel && 50 (intelObj->base.Target != GL_TEXTURE_1D && height == 1) || 51 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) { 63 if (intelImage->base.Base.Level < intelObj->base.BaseLevel) 66 firstLevel = intelObj->base.BaseLevel; 82 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST || 83 intelObj->base.Sampler.MinFilter == GL_LINEAR) && 87 } else if (intelObj->base.Target == GL_TEXTURE_EXTERNAL_OES) { 95 intelObj 33 intel_miptree_create_for_teximage(struct intel_context *intel, struct intel_texture_object *intelObj, struct intel_texture_image *intelImage, bool expect_accelerated_upload) argument 275 struct intel_texture_object *intelObj; local [all...] |
H A D | intel_tex.c | 46 struct intel_texture_object *intelObj = intel_texture_object(texObj); local 48 intel_miptree_release(&intelObj->mt);
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