/external/libopus/src/ |
H A D | mlp.h | 34 int layers; member in struct:__anon10617
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/external/vulkan-validation-layers/build-android/ |
H A D | android-generate.sh | 34 cp -f ../layers/vk_layer_config.cpp generated/common/ 35 cp -f ../layers/vk_layer_extension_utils.cpp generated/common/ 36 cp -f ../layers/vk_layer_utils.cpp generated/common/ 37 cp -f ../layers/vk_layer_table.cpp generated/common/ 42 declare layers=(core_validation device_limits image object_tracker parameter_validation swapchain threading unique_objects) 43 declare src_dirs=(../layers ../layers ../layers generated/include ../layers ../layers [all...] |
/external/drm_hwcomposer/ |
H A D | platform.cpp | 40 std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb, DrmCrtc *crtc, 64 if (layers.size() > planes.size()) { 77 int ret = i->ProvisionPlanes(&composition, layers, crtc, &planes); 93 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, 97 for (auto i = layers.begin(); i != layers.end();) { 109 i = layers.erase(i); 115 // Add any layers below the protected content to the precomposition since we 117 for (auto i = layers.begin(); i != layers 39 ProvisionPlanes( std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb, DrmCrtc *crtc, std::vector<DrmPlane *> *primary_planes, std::vector<DrmPlane *> *overlay_planes) argument 91 ProvisionPlanes( std::vector<DrmCompositionPlane> *composition, std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, std::vector<DrmPlane *> *planes) argument 143 ProvisionPlanes( std::vector<DrmCompositionPlane> *composition, std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, std::vector<DrmPlane *> *planes) argument [all...] |
H A D | platformnv.cpp | 212 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, 216 for (auto i = layers.begin(); i != layers.end();) { 241 i = layers.erase(i); 247 // Add any layers below the protected content to the precomposition since we 249 for (auto i = layers.begin(); i != layers.end();) { 250 // Skip layers above the z-order of the protected content 270 i = layers.erase(i); 210 ProvisionPlanes( std::vector<DrmCompositionPlane> *composition, std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, std::vector<DrmPlane *> *planes) argument
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H A D | platform.h | 62 std::map<size_t, DrmHwcLayer *> &layers, 113 // Takes a stack of layers and provisions hardware planes for them. If the 115 // layers in a PRECOMP plane. Layers in the PRECOMP plane will be composited 120 // @layers: a map of index:layer of layers to composite 128 std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb, 146 // This plan stage extracts all protected layers and places them on dedicated 151 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, 155 // This plan stage places as many layers on dedicated planes as possible (first 161 std::map<size_t, DrmHwcLayer *> &layers, DrmCrt [all...] |
H A D | platformnv.h | 58 // This stage looks for any layers that contain transformed protected content 71 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
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H A D | drmdisplaycompositor.cpp | 44 void SquashState::Init(DrmHwcLayer *layers, size_t num_layers) { argument 52 DrmHwcLayer *layer = &layers[i]; 68 void SquashState::GenerateHistory(DrmHwcLayer *layers, size_t num_layers, argument 72 ALOGE("SquashState::GenerateHistory expected %zu layers but got %zu layers", 78 DrmHwcLayer *layer = &layers[i]; 79 // Protected layers can't be squashed so we treat them as constantly 99 void SquashState::RecordHistory(DrmHwcLayer *layers, size_t num_layers, argument 102 ALOGE("SquashState::RecordHistory expected %zu layers but got %zu layers", [all...] |
H A D | drmdisplaycompositor.h | 64 void Init(DrmHwcLayer *layers, size_t num_layers); 65 void GenerateHistory(DrmHwcLayer *layers, size_t num_layers, 70 void RecordHistory(DrmHwcLayer *layers, size_t num_layers,
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H A D | drmcomposition.h | 38 std::vector<DrmHwcLayer> layers; member in struct:android::DrmCompositionDisplayLayersMap
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H A D | glworker.h | 45 int Composite(DrmHwcLayer *layers, DrmCompositionRegion *regions,
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/external/libvpx/libvpx/test/ |
H A D | vp9_spatial_svc_encoder.sh | 56 for layers in $(seq 1 ${vp9_ssvc_test_layers}); do 57 vp9_spatial_svc_encoder "${test_name}" -l ${layers}
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/external/skia/src/gpu/ |
H A D | GrLayerHoister.h | 31 // FindLayersToHoist should be called once to collect the required layers 36 /** Attempt to reattach layers that may have been atlased in the past 44 /** Find the layers in 'topLevelPicture' that can be atlased. Note that the discovered 45 layers can be inside nested sub-pictures. 46 @param context Owner of the layer cache (the source of new layers) 48 @param initialMat The CTM of the canvas into which the layers will be drawn 50 @param atlasedNeedRendering Out parameter storing the layers that 52 @param recycled Out parameter storing layers that are atlased but do not need rendering 63 /** Find the layers in 'topLevelPicture' that need hoisting. Note that the discovered 64 layers ca [all...] |
H A D | GrLayerHoister.cpp | 114 // Atlased layers must be small enough to fit in the atlas, not have a 116 // TODO: allow leaf nested layers to appear in the atlas. 125 // MSAA layers are currently never atlased 150 // TODO: ignore perspective projected layers here? 203 // Find and prepare for hoisting all the layers that intersect the query rect 207 // Parent layers are currently hoisted while nested layers are not. 232 // All the atlased layers are rendered into the same GrTexture 322 void GrLayerHoister::DrawLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers) { argument 323 for (int i = 0; i < layers 365 UnlockLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers) argument [all...] |
/external/vulkan-validation-layers/libs/vkjson/ |
H A D | vkjson_instance.cc | 80 device.layers.resize(layer_count); 82 device.layers.data()); 110 std::vector<VkLayerProperties> layers(count); 111 result = vkEnumerateInstanceLayerProperties(&count, layers.data()); 114 instance.layers.reserve(count); 115 for (auto& layer : layers) { 116 instance.layers.push_back(VkJsonLayer{layer, std::vector<VkExtensionProperties>()}); 118 &instance.layers.back().extensions)) 127 layer_names.reserve(instance.layers.size()); 128 for (auto& layer : instance.layers) [all...] |
H A D | vkjson.h | 59 std::vector<VkLayerProperties> layers; member in struct:VkJsonDevice 64 std::vector<VkJsonLayer> layers; member in struct:VkJsonInstance
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/external/skia/src/effects/ |
H A D | SkLayerRasterizer.cpp | 30 SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers) argument 34 // Helper function to call destructors on SkPaints held by layers and delete layers. 35 static void clean_up_layers(SkDeque* layers) { argument 36 SkDeque::F2BIter iter(*layers); 42 delete layers; 50 static bool compute_bounds(const SkDeque& layers, const SkPath& path, argument 53 SkDeque::F2BIter iter(layers); 155 SkDeque* layers local 215 SkDeque* layers = new SkDeque(sizeof(SkLayerRasterizer_Rec), fLayers->count()); local [all...] |
/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageTexture.hpp | 34 //! Texture buffer/image abstraction. Helps managing size and number of layers. 38 Texture (const ImageType type, const tcu::IVec3& layerSize, const int layers); 42 int numLayers (void) const { return m_numLayers; } //!< Number of array layers (for array and cube types) 44 tcu::IVec3 size (void) const; //!< Size including number of layers in additional dimension (e.g. z in 2d texture)
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H A D | vktImageTexture.cpp | 31 Texture::Texture (const ImageType type_, const tcu::IVec3& layerSize_, const int layers) argument 34 , m_numLayers (layers)
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/external/mesa3d/src/gallium/auxiliary/vl/ |
H A D | vl_compositor.c | 678 struct vl_compositor_layer *layer = &s->layers[i]; 717 struct vl_compositor_layer *layer = &s->layers[i]; 779 s->layers[i].clearing = i ? false : true; 780 s->layers[i].blend = NULL; 781 s->layers[i].fs = NULL; 782 s->layers[i].viewport.scale[2] = 1; 783 s->layers[i].viewport.scale[3] = 1; 784 s->layers[i].viewport.translate[2] = 0; 785 s->layers[i].viewport.translate[3] = 0; 788 pipe_sampler_view_reference(&s->layers[ [all...] |
/external/vulkan-validation-layers/build-android/jni/ |
H A D | Android.mk | 27 ${SRC_DIR}/layers \ 37 ${SRC_DIR}/layers \ 51 ${SRC_DIR}/layers \ 64 ${SRC_DIR}/layers \ 78 $(SRC_DIR)/layers \ 90 $(SRC_DIR)/layers \ 103 $(SRC_DIR)/layers \ 117 $(SRC_DIR)/layers \ 130 ${SRC_DIR}/layers \
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/external/fonttools/Lib/fontTools/ttLib/tables/ |
H A D | C_O_L_R_.py | 16 ttFont['COLR'][<glyphName>] will return the color layers for any glyph 17 ttFont['COLR'][<glyphName>] = <value> will set the color layers for any glyph. 34 layers = [] 42 layers.append(LayerRecord(layerName, colorID)) 43 layerLists.append(layers) 69 for (gid, glyphName, layers) in ordered: 70 glyphMap.append(struct.pack(">HHH", gid, len(layerMap), len(layers))) 71 for layer in layers: 109 layers = [] 115 layers [all...] |
/external/fonttools/Tools/fontTools/ttLib/tables/ |
H A D | C_O_L_R_.py | 16 ttFont['COLR'][<glyphName>] will return the color layers for any glyph 17 ttFont['COLR'][<glyphName>] = <value> will set the color layers for any glyph. 34 layers = [] 42 layers.append(LayerRecord(layerName, colorID)) 43 layerLists.append(layers) 69 for (gid, glyphName, layers) in ordered: 70 glyphMap.append(struct.pack(">HHH", gid, len(layerMap), len(layers))) 71 for layer in layers: 109 layers = [] 115 layers [all...] |
/external/skia/src/utils/ |
H A D | SkCanvasStateUtils.cpp | 107 layers = nullptr; 114 // loop through the layers and free the data allocated to the clipRects 116 sk_free(layers[i].mcState.clipRects); 120 sk_free(layers); 130 SkCanvasLayerState* layers; member in class:SkCanvasState_v1 216 * decompose the layers 218 * storage is allocated on the stack for the first 3 layers. It is common in 219 * some view systems (e.g. Android) that a few non-clipped layers are present 257 // allocate memory for the layers and then and copy them to the struct 260 canvasState->layers [all...] |
/external/skia/include/effects/ |
H A D | SkLayerRasterizer.h | 33 * Add a new layer (above any previous layers) to the rasterizer. 41 * Pass queue of layers on to newly created layer rasterizer and return it. The builder 42 * *cannot* be used any more after calling this function. If no layers have been added, 51 * layers that were added to the Builder, without modifying the Builder. The Builder 52 * *may* be used after calling this function. It will continue to hold any layers 54 * and objects returned by future calls to this function contain all the layers in 55 * previously returned objects. If no layers have been added, returns NULL. 71 SkLayerRasterizer(SkDeque* layers);
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_texture.c | 62 GLuint layers, 73 assert(layers == 6); 89 pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : layers); 103 * In OpenGL the number of 1D array texture layers is the "height" and 104 * the number of 2D array texture layers is the "depth". In Gallium the 105 * number of layers in an array texture is a separate 'array_size' field. 304 GLuint layers; local 308 layers = dst->array_size; 310 layers = u_minify(dst->depth0, level); 314 for (i = 0; i < layers; 55 st_texture_create(struct st_context *st, enum pipe_texture_target target, enum pipe_format format, GLuint last_level, GLuint width0, GLuint height0, GLuint depth0, GLuint layers, GLuint bind ) argument [all...] |