Searched refs:matrices (Results 1 - 16 of 16) sorted by relevance

/external/opencv/cvaux/src/
H A Dcvtexture.cpp60 double*** matrices; member in struct:CvGLCM
140 newGLCM->matrices = 0;
233 if( (flag == CV_GLCM_GLCM || flag == CV_GLCM_ALL) && (*GLCM)->matrices )
237 if( (*GLCM)->matrices[ matrixLoop ] )
239 cvFree( (*GLCM)->matrices[matrixLoop] );
240 cvFree( (*GLCM)->matrices + matrixLoop );
244 cvFree( &((*GLCM)->matrices) );
283 double*** matrices = 0; local
285 // allocate memory to the matrices
286 CV_CALL( destGLCM->matrices
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/external/skia/gm/
H A Dshadertext2.cpp48 SkTDArray<LabeledMatrix> matrices; local
49 matrices.append()->fMatrix.reset();
50 matrices.top().fLabel = "Identity";
51 matrices.append()->fMatrix.setScale(1.2f, 0.8f);
52 matrices.top().fLabel = "Scale";
53 matrices.append()->fMatrix.setRotate(10.f);
54 matrices.top().fLabel = "Rotate";
55 matrices.append()->fMatrix.reset();
56 matrices.top().fMatrix.setPerspX(-0.0015f);
57 matrices
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H A Dlocalmatriximagefilter.cpp38 // Show the effect of localmatriximagefilter with various matrices, on various filters
74 const SkMatrix matrices[] = { variable
88 for (const auto& matrix : matrices) {
H A Dbleed.cpp474 SkTDArray<SkMatrix> matrices; variable
476 *matrices.append() = SkMatrix::I();
484 *matrices.append() = m;
488 matrices[matrices.count()-1].mapPoints(corners, 4);
494 *matrices.append() = m;
500 for (int m = 0; m < matrices.count(); ++m) {
502 canvas->concat(matrices[m]);
548 matrices[m].mapPoints(corners, 4);
/external/skia/src/gpu/glsl/
H A DGrGLSLProgramDataManager.h57 // matrices are column-major, the first three upload a single matrix, the latter three upload
58 // arrayCount matrices into a uniform array.
61 virtual void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const = 0;
62 virtual void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const = 0;
/external/skia/src/gpu/vk/
H A DGrVkProgramDataManager.h34 // matrices are column-major, the first two upload a single matrix, the latter two upload
35 // arrayCount matrices into a uniform array.
38 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
39 void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const override;
H A DGrVkProgramDataManager.cpp224 const float matrices[]) const {
242 const float* matrix = &matrices[9 * i];
272 const float matrices[]) const {
289 memcpy(buffer, matrices, arrayCount * 16 * sizeof(float));
/external/skia/src/gpu/gl/
H A DGrGLProgramDataManager.h62 // matrices are column-major, the first three upload a single matrix, the latter three upload
63 // arrayCount matrices into a uniform array.
66 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
67 void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const override;
H A DGrGLProgramDataManager.cpp232 const float matrices[]) const {
240 UniformMatrix3fv(uni.fFSLocation, arrayCount, false, matrices));
244 UniformMatrix3fv(uni.fVSLocation, arrayCount, false, matrices));
250 const float matrices[]) const {
258 UniformMatrix4fv(uni.fFSLocation, arrayCount, false, matrices));
262 UniformMatrix4fv(uni.fVSLocation, arrayCount, false, matrices));
/external/opencv3/modules/video/include/opencv2/video/
H A Dtracking_c.h92 float* matrices, int count,
200 CvMat* temp1; /* temporary matrices */
219 (corrects state of the system and internal matrices) */
/external/opencv/cv/src/
H A Dcvlkpyramid.cpp659 float *matrices, int count,
721 if( !matrices )
756 if( !featuresA || !featuresB || !matrices )
790 matrices[i] = matrices[i + 3] = 1.f;
791 matrices[i + 1] = matrices[i + 2] = 0.f;
822 Av[0] = matrices[i*4];
823 Av[1] = matrices[i*4+1];
824 Av[3] = matrices[
655 cvCalcAffineFlowPyrLK( const void* arrA, const void* arrB, void* pyrarrA, void* pyrarrB, const CvPoint2D32f * featuresA, CvPoint2D32f * featuresB, float *matrices, int count, CvSize winSize, int level, char *status, float *error, CvTermCriteria criteria, int flags ) argument
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/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp562 } matrices[] = local
575 for (int matNdx = 0; matNdx < DE_LENGTH_OF_ARRAY(matrices); matNdx++)
577 int loc = gl.getAttribLocation(program, matrices[matNdx].name);
582 int numRows = matrices[matNdx].numRows;
583 int numCols = matrices[matNdx].numCols;
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp1061 } matrices[] = local
1084 for (int matNdx = 0; matNdx < DE_LENGTH_OF_ARRAY(matrices); matNdx++)
1087 if (matrices[matNdx].matrixType != m_enabledBaseAttributes[attrNdx].type)
1090 const int numCols = matrices[matNdx].numCols;
/external/libvpx/libvpx/vpx_dsp/arm/
H A Didct32x32_add_neon.asm315 ; is done on demand, one band of four 8x8 matrices at a time. The four
316 ; matrices are transposed by pairs (the idct32_transpose_pair loop).
357 ; Load two horizontally consecutive 8x8 16bit data matrices. The first one
384 ; Transpose the two 8x8 16bit data matrices.
410 ; Store both matrices after each other. There is a stride of 32, which
/external/opencv3/modules/python/test/
H A Dtransformations.py36 A library for calculating 4x4 matrices for translating, rotating, reflecting,
38 3D homogeneous coordinates as well as for converting between rotation matrices,
40 functions to decompose transformation matrices.
77 Use the transpose of transformation matrices for OpenGL glMultMatrixd().
100 (2) More matrices and transformations: shear and pseudo-perspective.
1651 def concatenate_matrices(*matrices):
1652 """Return concatenation of series of transformation matrices.
1662 for i in matrices:
1668 """Return True if two matrices perform same transformation.
/external/opencv/cv/include/
H A Dcv.h507 float* matrices, int count,
611 (corrects state of the system and internal matrices) */
1205 /* Computes RQ decomposition for 3x3 matrices */

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