/external/opencv/cvaux/src/ |
H A D | cvtexture.cpp | 60 double*** matrices; member in struct:CvGLCM 140 newGLCM->matrices = 0; 233 if( (flag == CV_GLCM_GLCM || flag == CV_GLCM_ALL) && (*GLCM)->matrices ) 237 if( (*GLCM)->matrices[ matrixLoop ] ) 239 cvFree( (*GLCM)->matrices[matrixLoop] ); 240 cvFree( (*GLCM)->matrices + matrixLoop ); 244 cvFree( &((*GLCM)->matrices) ); 283 double*** matrices = 0; local 285 // allocate memory to the matrices 286 CV_CALL( destGLCM->matrices [all...] |
/external/skia/gm/ |
H A D | shadertext2.cpp | 48 SkTDArray<LabeledMatrix> matrices; local 49 matrices.append()->fMatrix.reset(); 50 matrices.top().fLabel = "Identity"; 51 matrices.append()->fMatrix.setScale(1.2f, 0.8f); 52 matrices.top().fLabel = "Scale"; 53 matrices.append()->fMatrix.setRotate(10.f); 54 matrices.top().fLabel = "Rotate"; 55 matrices.append()->fMatrix.reset(); 56 matrices.top().fMatrix.setPerspX(-0.0015f); 57 matrices [all...] |
H A D | localmatriximagefilter.cpp | 38 // Show the effect of localmatriximagefilter with various matrices, on various filters 74 const SkMatrix matrices[] = { variable 88 for (const auto& matrix : matrices) {
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H A D | bleed.cpp | 474 SkTDArray<SkMatrix> matrices; variable 476 *matrices.append() = SkMatrix::I(); 484 *matrices.append() = m; 488 matrices[matrices.count()-1].mapPoints(corners, 4); 494 *matrices.append() = m; 500 for (int m = 0; m < matrices.count(); ++m) { 502 canvas->concat(matrices[m]); 548 matrices[m].mapPoints(corners, 4);
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/external/skia/src/gpu/glsl/ |
H A D | GrGLSLProgramDataManager.h | 57 // matrices are column-major, the first three upload a single matrix, the latter three upload 58 // arrayCount matrices into a uniform array. 61 virtual void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const = 0; 62 virtual void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const = 0;
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/external/skia/src/gpu/vk/ |
H A D | GrVkProgramDataManager.h | 34 // matrices are column-major, the first two upload a single matrix, the latter two upload
35 // arrayCount matrices into a uniform array.
38 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override;
39 void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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H A D | GrVkProgramDataManager.cpp | 224 const float matrices[]) const {
242 const float* matrix = &matrices[9 * i];
272 const float matrices[]) const {
289 memcpy(buffer, matrices, arrayCount * 16 * sizeof(float));
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/external/skia/src/gpu/gl/ |
H A D | GrGLProgramDataManager.h | 62 // matrices are column-major, the first three upload a single matrix, the latter three upload 63 // arrayCount matrices into a uniform array. 66 void setMatrix3fv(UniformHandle, int arrayCount, const float matrices[]) const override; 67 void setMatrix4fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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H A D | GrGLProgramDataManager.cpp | 232 const float matrices[]) const { 240 UniformMatrix3fv(uni.fFSLocation, arrayCount, false, matrices)); 244 UniformMatrix3fv(uni.fVSLocation, arrayCount, false, matrices)); 250 const float matrices[]) const { 258 UniformMatrix4fv(uni.fFSLocation, arrayCount, false, matrices)); 262 UniformMatrix4fv(uni.fVSLocation, arrayCount, false, matrices));
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/external/opencv3/modules/video/include/opencv2/video/ |
H A D | tracking_c.h | 92 float* matrices, int count, 200 CvMat* temp1; /* temporary matrices */ 219 (corrects state of the system and internal matrices) */
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/external/opencv/cv/src/ |
H A D | cvlkpyramid.cpp | 659 float *matrices, int count, 721 if( !matrices ) 756 if( !featuresA || !featuresB || !matrices ) 790 matrices[i] = matrices[i + 3] = 1.f; 791 matrices[i + 1] = matrices[i + 2] = 0.f; 822 Av[0] = matrices[i*4]; 823 Av[1] = matrices[i*4+1]; 824 Av[3] = matrices[ 655 cvCalcAffineFlowPyrLK( const void* arrA, const void* arrB, void* pyrarrA, void* pyrarrB, const CvPoint2D32f * featuresA, CvPoint2D32f * featuresB, float *matrices, int count, CvSize winSize, int level, char *status, float *error, CvTermCriteria criteria, int flags ) argument [all...] |
/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 562 } matrices[] = local 575 for (int matNdx = 0; matNdx < DE_LENGTH_OF_ARRAY(matrices); matNdx++) 577 int loc = gl.getAttribLocation(program, matrices[matNdx].name); 582 int numRows = matrices[matNdx].numRows; 583 int numCols = matrices[matNdx].numCols;
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 1061 } matrices[] = local 1084 for (int matNdx = 0; matNdx < DE_LENGTH_OF_ARRAY(matrices); matNdx++) 1087 if (matrices[matNdx].matrixType != m_enabledBaseAttributes[attrNdx].type) 1090 const int numCols = matrices[matNdx].numCols;
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/external/libvpx/libvpx/vpx_dsp/arm/ |
H A D | idct32x32_add_neon.asm | 315 ; is done on demand, one band of four 8x8 matrices at a time. The four 316 ; matrices are transposed by pairs (the idct32_transpose_pair loop). 357 ; Load two horizontally consecutive 8x8 16bit data matrices. The first one 384 ; Transpose the two 8x8 16bit data matrices. 410 ; Store both matrices after each other. There is a stride of 32, which
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/external/opencv3/modules/python/test/ |
H A D | transformations.py | 36 A library for calculating 4x4 matrices for translating, rotating, reflecting, 38 3D homogeneous coordinates as well as for converting between rotation matrices, 40 functions to decompose transformation matrices. 77 Use the transpose of transformation matrices for OpenGL glMultMatrixd(). 100 (2) More matrices and transformations: shear and pseudo-perspective. 1651 def concatenate_matrices(*matrices): 1652 """Return concatenation of series of transformation matrices. 1662 for i in matrices: 1668 """Return True if two matrices perform same transformation.
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/external/opencv/cv/include/ |
H A D | cv.h | 507 float* matrices, int count, 611 (corrects state of the system and internal matrices) */ 1205 /* Computes RQ decomposition for 3x3 matrices */
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