/external/deqp/framework/common/ |
H A D | tcuTexVerifierUtil.cpp | 61 void getPossibleCubeFaces (const Vec3& coord, const IVec3& bits, CubeFace* faces, int& numFaces) argument 73 numFaces = 0; 77 if (x >= ex) faces[numFaces++] = CUBEFACE_POSITIVE_X; 78 if (x <= ex) faces[numFaces++] = CUBEFACE_NEGATIVE_X; 82 if (y >= ey) faces[numFaces++] = CUBEFACE_POSITIVE_Y; 83 if (y <= ey) faces[numFaces++] = CUBEFACE_NEGATIVE_Y; 87 if (z >= ez) faces[numFaces++] = CUBEFACE_POSITIVE_Z; 88 if (z <= ez) faces[numFaces++] = CUBEFACE_NEGATIVE_Z; 95 faces[numFaces++] = CUBEFACE_NEGATIVE_X; 96 faces[numFaces [all...] |
H A D | tcuTexVerifierUtil.hpp | 97 void getPossibleCubeFaces (const Vec3& coord, const IVec3& bits, CubeFace* faces, int& numFaces);
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/external/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_screen_cache.h | 65 uint32_t numFaces:24; member in struct:svga_host_surface_cache_key
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H A D | svga_sampler_view.c | 173 unsigned numFaces; local 185 numFaces = 6; 187 numFaces = 1; 190 for (k = 0; k < numFaces; k++) {
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H A D | svga_screen_cache.c | 49 assert(key->numFaces > 0); 70 total_size *= key->numFaces; 408 key->numFaces, 445 key->numFaces); 454 key->numFaces,
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H A D | svga_winsys.h | 193 uint32 numFaces,
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H A D | svga_surface.c | 134 key->numFaces = 6; 136 key->numFaces = 1; 160 for (j = 0; j < key->numFaces; j++) {
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H A D | svga_resource_texture.c | 430 tex->key.numFaces = 6; 433 tex->key.numFaces = 1;
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H A D | svga_resource_buffer_upload.c | 138 sbuf->key.numFaces = 1;
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/external/mesa3d/src/mesa/main/ |
H A D | texstorage.c | 132 const GLuint numFaces = _mesa_num_tex_faces(target); local 147 for (face = 0; face < numFaces; face++) { 181 for (face = 0; face < numFaces; face++) { 211 const GLuint numFaces = _mesa_num_tex_faces(target); local 216 for (face = 0; face < numFaces; face++) {
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H A D | texobj.c | 580 const GLuint numFaces = _mesa_num_tex_faces(t->Target); local 607 for (face = 0; face < numFaces; face++) { 729 GLuint dims, face, numFaces = 1; local 749 numFaces = 6; 794 for (face = 0; face < numFaces; face++) { 833 const GLuint numFaces = _mesa_num_tex_faces(texObj->Target); local 836 for (face = 0; face < numFaces; face++) {
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H A D | debug.c | 365 const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; local 372 for (j = 0; j < numFaces; j++) {
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H A D | mipmap.c | 1821 const GLuint numFaces = _mesa_num_tex_faces(texObj->Target); local 1841 for (face = 0; face < numFaces; face++) { 1845 if (numFaces == 1)
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/external/skia/src/ports/ |
H A D | SkFontMgr_custom.cpp | 387 int numFaces; 388 if (!scanner.recognizedFont(stream, &numFaces)) { 393 for (int faceIndex = 0; faceIndex < numFaces; ++faceIndex) { 475 int numFaces; 476 if (!scanner.recognizedFont(stream, &numFaces)) { 481 for (int faceIndex = 0; faceIndex < numFaces; ++faceIndex) {
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H A D | SkFontHost_FreeType.cpp | 1643 bool SkTypeface_FreeType::Scanner::recognizedFont(SkStream* stream, int* numFaces) const { 1652 *numFaces = face->num_faces;
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/external/mesa3d/src/gallium/winsys/svga/drm/ |
H A D | vmw_screen.h | 101 uint32 numFaces,
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H A D | vmw_screen_ioctl.c | 108 uint32_t numFaces, uint32_t numMipLevels) 137 assert(numFaces * numMipLevels < DRM_VMW_MAX_SURFACE_FACES* 140 for (iFace = 0; iFace < numFaces; ++iFace) { 154 for (iFace = numFaces; iFace < SVGA3D_MAX_SURFACE_FACES; ++iFace) { 104 vmw_ioctl_surface_create(struct vmw_winsys_screen *vws, SVGA3dSurfaceFlags flags, SVGA3dSurfaceFormat format, SVGA3dSize size, uint32_t numFaces, uint32_t numMipLevels) argument
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H A D | vmw_screen_svga.c | 159 uint32 numFaces, 174 numFaces, numMipLevels); 155 vmw_svga_winsys_surface_create(struct svga_winsys_screen *sws, SVGA3dSurfaceFlags flags, SVGA3dSurfaceFormat format, SVGA3dSize size, uint32 numFaces, uint32 numMipLevels) argument
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_tex.c | 123 const int numFaces = _mesa_num_tex_faces(texObj->Target); local 127 for (face = 0; face < numFaces; face++) {
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | intel_tex.c | 123 const int numFaces = _mesa_num_tex_faces(texObj->Target); local 127 for (face = 0; face < numFaces; face++) {
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
H A D | intel_tex.c | 123 const int numFaces = _mesa_num_tex_faces(texObj->Target); local 127 for (face = 0; face < numFaces; face++) {
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_texture.c | 339 const GLint numFaces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; local 342 for (face = 0; face < numFaces; face++) {
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureUnitTests.cpp | 689 int numFaces = is2d ? 1 : (int)tcu::CUBEFACE_LAST; local 691 for (int face = 0; face < numFaces; face++)
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_texture.c | 1312 const GLuint numFaces = _mesa_num_tex_faces(texObj->Target); local 1350 for (face = 0; face < numFaces; face++) {
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureUnitTests.cpp | 883 int numFaces = isCubeTex ? (int)tcu::CUBEFACE_LAST : 1; local 885 for (int face = 0; face < numFaces; face++)
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