Searched refs:numSamples (Results 1 - 25 of 109) sorted by relevance

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/external/sonic/
H A DSonic.java67 int numSamples)
69 for(int xSample = 0; xSample < numSamples*numChannels; xSample++) {
78 int numSamples,
83 int stop = start + numSamples*numChannels;
242 int numSamples)
244 if(numOutputSamples + numSamples > outputBufferSize) {
245 outputBufferSize += (outputBufferSize >> 1) + numSamples;
252 int numSamples)
254 if(numInputSamples + numSamples > inputBufferSize) {
255 inputBufferSize += (inputBufferSize >> 1) + numSamples;
62 move( short dest[], int destPos, short source[], int sourcePos, int numSamples) argument
75 scaleSamples( short samples[], int position, int numSamples, float volume) argument
241 enlargeOutputBufferIfNeeded( int numSamples) argument
251 enlargeInputBufferIfNeeded( int numSamples) argument
261 addFloatSamplesToInputBuffer( float samples[], int numSamples) argument
277 addShortSamplesToInputBuffer( short samples[], int numSamples) argument
290 addUnsignedByteSamplesToInputBuffer( byte samples[], int numSamples) argument
333 copyToOutput( short samples[], int position, int numSamples) argument
630 overlapAdd( int numSamples, int numChannels, short out[], int outPos, short rampDown[], int rampDownPos, short rampUp[], int rampUpPos) argument
655 overlapAddWithSeparation( int numSamples, int numChannels, int separation, short out[], int outPos, short rampDown[], int rampDownPos, short rampUp[], int rampUpPos) argument
703 removePitchSamples( int numSamples) argument
909 writeFloatToStream( float samples[], int numSamples) argument
918 writeShortToStream( short samples[], int numSamples) argument
928 writeUnsignedByteToStream( byte samples[], int numSamples) argument
946 changeFloatSpeed( float samples[], int numSamples, float speed, float pitch, float rate, float volume, boolean useChordPitch, int sampleRate, int numChannels) argument
972 sonicChangeShortSpeed( short samples[], int numSamples, float speed, float pitch, float rate, float volume, boolean useChordPitch, int sampleRate, int numChannels) argument
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H A Dsonic.c70 int numSamples,
76 while(numSamples--) {
312 int numSamples)
314 if(stream->numOutputSamples + numSamples > stream->outputBufferSize) {
315 stream->outputBufferSize += (stream->outputBufferSize >> 1) + numSamples;
328 int numSamples)
330 if(stream->numInputSamples + numSamples > stream->inputBufferSize) {
331 stream->inputBufferSize += (stream->inputBufferSize >> 1) + numSamples;
345 int numSamples)
348 int count = numSamples*strea
68 scaleSamples( short *samples, int numSamples, float volume) argument
310 enlargeOutputBufferIfNeeded( sonicStream stream, int numSamples) argument
326 enlargeInputBufferIfNeeded( sonicStream stream, int numSamples) argument
342 addFloatSamplesToInputBuffer( sonicStream stream, float *samples, int numSamples) argument
365 addShortSamplesToInputBuffer( sonicStream stream, short *samples, int numSamples) argument
383 addUnsignedCharSamplesToInputBuffer( sonicStream stream, unsigned char *samples, int numSamples) argument
420 copyToOutput( sonicStream stream, short *samples, int numSamples) argument
440 int numSamples = stream->remainingInputToCopy; local
460 int numSamples = stream->numOutputSamples; local
492 int numSamples = stream->numOutputSamples; local
518 int numSamples = stream->numOutputSamples; local
592 int numSamples = stream->maxRequired/skip; local
735 overlapAdd( int numSamples, int numChannels, short *out, short *rampDown, short *rampUp) argument
765 overlapAddWithSeparation( int numSamples, int numChannels, int separation, short *out, short *rampDown, short *rampUp) argument
802 int numSamples = stream->numOutputSamples - originalNumOutputSamples; local
822 removePitchSamples( sonicStream stream, int numSamples) argument
1015 int numSamples = stream->numInputSamples; local
1086 sonicWriteFloatToStream( sonicStream stream, float *samples, int numSamples) argument
1099 sonicWriteShortToStream( sonicStream stream, short *samples, int numSamples) argument
1112 sonicWriteUnsignedCharToStream( sonicStream stream, unsigned char *samples, int numSamples) argument
1124 sonicChangeFloatSpeed( float *samples, int numSamples, float speed, float pitch, float rate, float volume, int useChordPitch, int sampleRate, int numChannels) argument
1151 sonicChangeShortSpeed( short *samples, int numSamples, float speed, float pitch, float rate, float volume, int useChordPitch, int sampleRate, int numChannels) argument
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H A Dsonic.h69 /* For all of the following functions, numChannels is multiplied by numSamples
79 int sonicWriteFloatToStream(sonicStream stream, float *samples, int numSamples);
82 int sonicWriteShortToStream(sonicStream stream, short *samples, int numSamples);
85 int sonicWriteUnsignedCharToStream(sonicStream stream, unsigned char *samples, int numSamples);
136 speed*numSamples available space in the array. Returns the new number of samples. */
137 int sonicChangeFloatSpeed(float *samples, int numSamples, float speed, float pitch,
141 speed*numSamples available space in the array. Returns the new number of samples. */
142 int sonicChangeShortSpeed(short *samples, int numSamples, float speed, float pitch,
H A Dwave.h16 int writeToWaveFile(waveFile file, short *buffer, int numSamples);
/external/deqp/framework/common/
H A DtcuRenderTarget.cpp39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples) argument
45 , m_numSamples (numSamples)
H A DtcuRenderTarget.hpp39 RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBits, int numSamples);
/external/sonivox/arm-wt-22k/lib_src/
H A Deas_mixer.c46 EAS_I32 MaximizerProcess (EAS_VOID_PTR pInstData, EAS_I32 *pSrc, EAS_I32 *pDst, EAS_I32 numSamples);
107 void EAS_MixEnginePrep (S_EAS_DATA *pEASData, EAS_I32 numSamples) argument
112 EAS_HWMemSet(pEASData->pMixBuffer, 0, numSamples * (EAS_I32) sizeof(long) * 2);
114 EAS_HWMemSet(pEASData->pMixBuffer, 0, (EAS_I32) numSamples * (EAS_I32) sizeof(long));
135 void EAS_MixEnginePost (S_EAS_DATA *pEASData, EAS_I32 numSamples) argument
146 temp = MaximizerProcess(pEASData->effectsModules[EAS_MODULE_MAXIMIZER].effectData, pEASData->pMixBuffer, pEASData->pMixBuffer, numSamples);
173 SynthMasterGain(pEASData->pMixBuffer, pEASData->pOutputAudioBuffer, gain, (EAS_U16) ((EAS_U16) numSamples * 2));
175 SynthMasterGain(pEASData->pMixBuffer, pEASData->pOutputAudioBuffer, gain, (EAS_U16) numSamples);
185 numSamples); local
195 numSamples); local
205 numSamples); local
218 numSamples); local
228 numSamples); local
238 numSamples); local
248 numSamples); local
266 SynthMasterGain(long *pInputBuffer, EAS_PCM *pOutputBuffer, EAS_U16 nGain, EAS_U16 numSamples) argument
338 EAS_MixStream(EAS_PCM *pInputBuffer, EAS_I32 *pMixBuffer, EAS_I32 numSamples, EAS_I32 gainLeft, EAS_I32 gainRight, EAS_I32 gainIncLeft, EAS_I32 gainIncRight, EAS_I32 flags) argument
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H A Deas_wtengine.c86 EAS_I32 numSamples; local
93 numSamples = pWTIntFrame->numSamples;
94 if (numSamples <= 0) {
114 while (numSamples--) {
189 EAS_I32 numSamples; local
192 numSamples = pWTIntFrame->numSamples;
193 if (numSamples <= 0) {
217 while (numSamples
287 EAS_I32 numSamples; local
380 EAS_I32 numSamples; local
448 EAS_I32 numSamples; local
589 EAS_I32 numSamples; local
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H A Deas_mixer.h124 * numSamples number of samples to mix
133 void EAS_MixStream (EAS_PCM *pInputBuffer, EAS_I32 *pMixBuffer, EAS_I32 numSamples, EAS_I32 gainLeft, EAS_I32 gainRight, EAS_I32 gainIncLeft, EAS_I32 gainIncRight, EAS_I32 flags);
H A Deas_effects.h38 void (*pfProcess)(EAS_VOID_PTR pInstData, EAS_PCM *in, EAS_PCM *out, EAS_I32 numSamples);
47 void (*pfProcess)(EAS_VOID_PTR pInstData, EAS_I32 *in, EAS_I32 *out, EAS_I32 numSamples);
H A Deas_wtsynth.c56 static EAS_BOOL WT_UpdateVoice (S_VOICE_MGR *pVoiceMgr, S_SYNTH *pSynth, S_SYNTH_VOICE *pVoice, EAS_I32 voiceNum, EAS_I32 *pMixBuffer, EAS_I32 numSamples);
453 EAS_I32 numSamples; local
463 numSamples = (EAS_I32) (pWTVoice->loopEnd - pWTVoice->phaseAccum);
467 numSamples = (EAS_I32) ((numSamples << NUM_PHASE_FRAC_BITS) - pWTVoice->phaseFrac);
469 pWTIntFrame->numSamples = 1 + (numSamples / pWTIntFrame->frame.phaseIncrement);
471 pWTIntFrame->numSamples = numSamples;
473 if (pWTIntFrame->numSamples <
511 WT_UpdateVoice(S_VOICE_MGR *pVoiceMgr, S_SYNTH *pSynth, S_SYNTH_VOICE *pVoice, EAS_I32 voiceNum, EAS_I32 *pMixBuffer, EAS_I32 numSamples) argument
[all...]
H A Deas_dlssynth.h38 EAS_BOOL DLS_UpdateVoice (S_VOICE_MGR *pVoiceMgr, S_SYNTH *pSynth, S_SYNTH_VOICE *pVoice, EAS_I32 voiceNum, EAS_I32 *pMixBuffer, EAS_I32 numSamples);
H A DARM-E_voice_gain_gnu.s50 numSamples .req r9 label
74 LDR numSamples, [pWTFrame, #m_numSamples]
124 SUBS numSamples, numSamples, #1
156 SUBS numSamples, numSamples, #1
/external/deqp/framework/referencerenderer/
H A DrrRasterizer.hpp43 inline deUint64 getCoverageBit (int numSamples, int x, int y, int sampleNdx) argument
48 DE_ASSERT(de::inRange(numSamples, 1, maxSamples) && de::inBounds(x, 0, 2) && de::inBounds(y, 0, 2));
49 return 1ull << ((x*2 + y)*numSamples + sampleNdx);
53 inline deUint64 getCoverageFragmentSampleBits (int numSamples, int x, int y) argument
56 const deUint64 fragMask = (1ull << numSamples) - 1;
57 return fragMask << (x*2 + y)*numSamples;
61 inline deUint64 setCoverageValue (deUint64 mask, int numSamples, int x, int y, int sampleNdx, bool val) argument
63 const deUint64 bit = getCoverageBit(numSamples, x, y, sampleNdx);
68 inline bool getCoverageValue (deUint64 mask, int numSamples, int x, int y, int sampleNdx) argument
70 return (mask & getCoverageBit(numSamples,
74 getCoverageAnyFragmentSampleLive(deUint64 mask, int numSamples, int x, int y) argument
80 getCoverageOffset(int numSamples, int x, int y) argument
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H A DrrShadingContext.cpp33 , numSamples (numSamples_)
/external/deqp/modules/gles31/functional/
H A Des31fShaderMultisampleInterpolationTests.cpp98 MultisampleShadeCountRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target);
113 MultisampleShadeCountRenderCase::MultisampleShadeCountRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target) argument
114 : MultisampleShaderRenderUtil::MultisampleRenderCase(context, name, description, numSamples, target, RENDER_SIZE, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_PER_ITERATION_SHADER)
193 SampleQualifierRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target);
204 SampleQualifierRenderCase::SampleQualifierRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target) argument
205 : MultisampleShadeCountRenderCase(context, name, description, numSamples, target)
375 InterpolateAtSampleRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, IndexingMode mode);
389 InterpolateAtSampleRenderCase::InterpolateAtSampleRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, IndexingMode mode) argument
390 : MultisampleShadeCountRenderCase (context, name, description, numSamples, target)
634 SingleSampleInterpolateAtSampleCase (Context& context, const char* name, const char* description, int numSamples, RenderTarge
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H A Des31fShaderHelperInvocationTests.cpp203 FboHelper (const glu::RenderContext& renderCtx, int width, int height, deUint32 format, int numSamples);
220 FboHelper::FboHelper (const glu::RenderContext& renderCtx, int width, int height, deUint32 format, int numSamples) argument
222 , m_numSamples (numSamples)
295 HelperInvocationValueCase (Context& context, const char* name, const char* description, PrimitiveType primType, int numSamples);
314 HelperInvocationValueCase::HelperInvocationValueCase (Context& context, const char* name, const char* description, PrimitiveType primType, int numSamples) argument
317 , m_numSamples (numSamples)
452 HelperInvocationDerivateCase (Context& context, const char* name, const char* description, PrimitiveType primType, int numSamples, const char* derivateFunc, bool checkAbsoluteValue);
472 HelperInvocationDerivateCase::HelperInvocationDerivateCase (Context& context, const char* name, const char* description, PrimitiveType primType, int numSamples, const char* derivateFunc, bool checkAbsoluteValue) argument
475 , m_numSamples (numSamples)
676 int numSamples; member in struct:deqp::gles31::Functional::__anon4521
696 const int numSamples = s_sampleCounts[sampleCountNdx].numSamples; local
714 const int numSamples = s_sampleCounts[sampleCountNdx].numSamples; local
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H A Des31fSampleShadingTests.cpp239 SampleShadingRenderingCase (Context& ctx, const char* name, const char* desc, RenderTarget target, int numSamples, TestType type);
252 std::string genFragmentSource (int numSamples) const;
262 SampleShadingRenderingCase::SampleShadingRenderingCase (Context& ctx, const char* name, const char* desc, RenderTarget target, int numSamples, TestType type) argument
263 : MultisampleShaderRenderUtil::MultisampleRenderCase (ctx, name, desc, numSamples, target, RENDER_SIZE)
324 << "Requested sample count: shadingValue * numSamples = " << ratio << " * " << m_numTargetSamples << " = " << (ratio * (float)m_numTargetSamples) << "\n"
325 << "Minimum sample count: ceil(shadingValue * numSamples) = ceil(" << (ratio * (float)m_numTargetSamples) << ") = " << sampleCount
328 // can't fail with reasonable values of numSamples
405 std::string SampleShadingRenderingCase::genFragmentSource (int numSamples) const
407 DE_UNREF(numSamples);
473 int numSamples;
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/external/deqp/framework/opengl/
H A DgluRenderConfig.hpp81 int numSamples; member in struct:glu::RenderConfig
96 , numSamples (DONT_CARE)
H A DgluRenderConfig.cpp41 config->numSamples == RenderConfig::DONT_CARE);
118 int numSamples; member in struct:glu::__anon3851
132 config->numSamples = multiSampleCfgs[ndx].numSamples;
H A DgluFboRenderContext.cpp218 if (config.numSamples > 0 && !gl.renderbufferStorageMultisample)
239 if (config.numSamples > 0)
240 gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, colorFormat, width, height);
255 if (config.numSamples > 0)
256 gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, depthStencilFormat, width, height);
287 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples);
/external/skia/src/gpu/
H A DGrLayerHoister.h53 @param numSamples The number if MSAA samples required
61 int numSamples);
72 @param numSamples The number if MSAA samples required
80 int numSamples);
/external/skia/src/gpu/gl/
H A DGrGLStencilAttachment.cpp17 size *= SkTMax(1,this->numSamples());
/external/deqp/modules/gles3/functional/
H A Des3fFboCompletenessTests.cpp321 GLsizei numSamples[3]; member in struct:deqp::gles3::Functional::NumSamplesParams
331 for (const GLsizei* ns = DE_ARRAY_BEGIN(params.numSamples);
332 ns != DE_ARRAY_END(params.numSamples);
355 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == DE_LENGTH_OF_ARRAY(params.numSamples));
359 GLsizei ns = params.numSamples[i];
399 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_targets) == DE_LENGTH_OF_ARRAY(m_params.numSamples));
406 const GLsizei ns = m_params.numSamples[i];
419 rboCfg.numSamples = ns;
/external/aac/libSYS/include/
H A Dwav_file.h181 * \param numSamples Desired number of samples to read.
186 INT WAV_InputRead (HANDLE_WAV wav, void *sampleBuffer, UINT numSamples, int nBufBits);

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