Searched refs:num_4x4_h (Results 1 - 9 of 9) sorted by relevance

/external/libvpx/libvpx/vp9/common/
H A Dvp9_blockd.c51 const int num_4x4_h = num_4x4_blocks_high_lookup[plane_bsize]; local
60 const int max_blocks_high = num_4x4_h + (xd->mb_to_bottom_edge >= 0 ? 0 :
H A Dvp9_reconinter.c243 const int num_4x4_h = num_4x4_blocks_high_lookup[plane_bsize]; local
245 const int bh = 4 * num_4x4_h;
250 for (y = 0; y < num_4x4_h; ++y)
/external/libvpx/libvpx/vp9/encoder/
H A Dvp9_rd.c421 const int num_4x4_h = num_4x4_blocks_high_lookup[plane_bsize]; local
429 memcpy(t_left, left, sizeof(ENTROPY_CONTEXT) * num_4x4_h);
434 for (i = 0; i < num_4x4_h; i += 2)
440 for (i = 0; i < num_4x4_h; i += 4)
446 for (i = 0; i < num_4x4_h; i += 8)
H A Dvp9_encodemv.c254 const int num_4x4_h = num_4x4_blocks_high_lookup[mbmi->sb_type]; local
257 for (idy = 0; idy < 2; idy += num_4x4_h) {
H A Dvp9_bitstream.c281 const int num_4x4_h = num_4x4_blocks_high_lookup[bsize]; local
282 for (idy = 0; idy < 2; idy += num_4x4_h) {
314 const int num_4x4_h = num_4x4_blocks_high_lookup[bsize]; local
316 for (idy = 0; idy < 2; idy += num_4x4_h) {
361 const int num_4x4_h = num_4x4_blocks_high_lookup[bsize]; local
364 for (idy = 0; idy < 2; idy += num_4x4_h) {
H A Dvp9_pickmode.c585 const int num_4x4_h = num_4x4_blocks_high_lookup[bsize]; local
592 const int max_blocks_high = num_4x4_h + (xd->mb_to_bottom_edge >= 0 ? 0 :
H A Dvp9_encodeframe.c1325 const int num_4x4_h = num_4x4_blocks_high_lookup[bsize]; local
1327 for (idy = 0; idy < 2; idy += num_4x4_h) {
4134 const int num_4x4_h = num_4x4_blocks_high_lookup[bsize]; local
4135 for (idy = 0; idy < 2; idy += num_4x4_h)
/external/libvpx/libvpx/vp9/decoder/
H A Dvp9_decodemv.c541 const int num_4x4_h = 1 << xd->bmode_blocks_hl; local
545 for (idy = 0; idy < 2; idy += num_4x4_h) {
571 if (num_4x4_h == 2)
H A Dvp9_decodeframe.c722 const int num_4x4_h = pd->n4_h; local
725 const int n4h_x4 = 4 * num_4x4_h;
738 for (y = 0; y < num_4x4_h; ++y) {
851 const int num_4x4_h = pd->n4_h; local
856 const int max_blocks_high = num_4x4_h + (xd->mb_to_bottom_edge >= 0 ?
879 const int num_4x4_h = pd->n4_h; local
884 const int max_blocks_high = num_4x4_h + (xd->mb_to_bottom_edge >= 0 ?

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