H A D | port_unittest.cc | 387 Port* port2 = CreateUdpPort(kLocalAddr2); local 388 port2->SetIceRole(cricket::ICEROLE_CONTROLLED); 389 TestConnectivity("udp", port1, "udp", port2, true, true, true, true); 395 Port* port2 = CreateStunPort(kLocalAddr2, &nat_socket_factory2_); local 396 port2->SetIceRole(cricket::ICEROLE_CONTROLLED); 397 TestConnectivity("udp", port1, StunName(ntype), port2, 404 Port* port2 = CreateRelayPort(kLocalAddr2, rtype, proto, PROTO_UDP); local 405 port2->SetIceRole(cricket::ICEROLE_CONTROLLED); 406 TestConnectivity("udp", port1, RelayName(rtype, proto), port2, 413 Port* port2 local 415 TestConnectivity(StunName(ntype), port1, "udp", port2, local 423 Port* port2 = CreateStunPort(kLocalAddr2, &nat_socket_factory2_); local 425 TestConnectivity(StunName(ntype1), port1, StunName(ntype2), port2, local 434 Port* port2 = CreateRelayPort(kLocalAddr2, rtype, proto, PROTO_UDP); local 436 TestConnectivity(StunName(ntype), port1, RelayName(rtype, proto), port2, local 442 Port* port2 = CreateTcpPort(kLocalAddr2); local 449 Port* port2 = CreateRelayPort(kLocalAddr2, rtype, proto, PROTO_TCP); local 457 Port* port2 = CreateRelayPort(kLocalAddr2, rtype, proto, PROTO_SSLTCP); local 632 Port* port2 = CreateTcpPort(kLocalAddr2); local 779 TestConnectivity(const char* name1, Port* port1, const char* name2, Port* port2, bool accept, bool same_addr1, bool same_addr2, bool possible) argument 1253 UDPPort* port2 = CreateUdpPort(kLocalAddr2); local 1305 UDPPort* port2 = CreateUdpPort(kLocalAddr2); local 2264 UDPPort* port2 = CreateUdpPort(kLocalAddr2); local 2335 UDPPort* port2 = CreateUdpPort(kLocalAddr2); local 2433 UDPPort* port2 = CreateUdpPort(kLocalAddr2); local 2456 UDPPort* port2 = CreateUdpPort(kLocalAddr2); local 2486 UDPPort* port2 = CreateUdpPort(kLocalAddr2); local [all...] |