Searched refs:posB (Results 1 - 16 of 16) sorted by relevance

/external/deqp/modules/glshared/
H A DglsFragmentOpUtil.hpp48 tcu::Vec2 posB; member in struct:deqp::gls::FragmentOpUtil::Quad
58 , posB( 1.0f, 1.0f)
88 tcu::IVec2 posB; member in struct:deqp::gls::FragmentOpUtil::IntegerQuad
98 , posB(windowWidth-1, windowHeight-1)
106 , posB(1, 1)
H A DglsFragmentOpUtil.cpp182 quad.posA.x(), quad.posB.y(), quad.depth[1], 1.0f,
183 quad.posB.x(), quad.posA.y(), quad.depth[2], 1.0f,
184 quad.posB.x(), quad.posB.y(), quad.depth[3], 1.0f
229 bool flipX = quad.posA.x() > quad.posB.x();
230 bool flipY = quad.posA.y() > quad.posB.y();
232 int xFirst = flipX ? quad.posB.x() : quad.posA.x();
233 int xLast = flipX ? quad.posA.x() : quad.posB.x();
234 int yFirst = flipY ? quad.posB.y() : quad.posA.y();
235 int yLast = flipY ? quad.posA.y() : quad.posB
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H A DglsFragOpInteractionCase.cpp170 tcu::IVec2 posB; member in struct:deqp::gls::__anon4607::Quad
205 quad.posB = tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1));
286 const bool flipX = quad.posB.x() < quad.posA.x();
287 const bool flipY = quad.posB.y() < quad.posA.y();
288 const int viewportX = de::min(quad.posA.x(), quad.posB.x());
289 const int viewportY = de::min(quad.posA.y(), quad.posB.y());
290 const int viewportW = de::abs(quad.posA.x()-quad.posB.x())+1;
291 const int viewportH = de::abs(quad.posA.y()-quad.posB.y())+1;
H A DglsInteractionTestUtil.cpp246 quad.posB = IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1));
/external/deqp/modules/gles2/functional/
H A Des2fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x();
136 bool flipY = quad.posB.y() < quad.posA.y();
137 int viewportX = de::min(quad.posA.x(), quad.posB.x());
138 int viewportY = de::min(quad.posA.y(), quad.posB.y());
139 int viewportW = de::abs(quad.posA.x()-quad.posB.x())+1;
140 int viewportH = de::abs(quad.posA.y()-quad.posB.y())+1;
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
338 m_testCtx.getLog() << TestLog::Message << "// Quad: " << cmd->quad.posA << " -> " << cmd->quad.posB
H A Des2fBlendTests.cpp175 m_firstQuadInt.posB = tcu::IVec2(m_viewportW-1, m_viewportH-1);
176 m_secondQuadInt.posB = tcu::IVec2(m_viewportW-1, m_viewportH-1);
H A Des2fDepthStencilTests.cpp388 dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.bottom+src.rect.height-1);
472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f);
/external/deqp/modules/gles3/functional/
H A Des3fRandomFragmentOpTests.cpp135 bool flipX = quad.posB.x() < quad.posA.x();
136 bool flipY = quad.posB.y() < quad.posA.y();
137 int viewportX = de::min(quad.posA.x(), quad.posB.x());
138 int viewportY = de::min(quad.posA.y(), quad.posB.y());
139 int viewportW = de::abs(quad.posA.x()-quad.posB.x())+1;
140 int viewportH = de::abs(quad.posA.y()-quad.posB.y())+1;
143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f);
338 m_testCtx.getLog() << TestLog::Message << "// Quad: " << cmd->quad.posA << " -> " << cmd->quad.posB
H A Des3fBlendTests.cpp198 m_firstQuadInt.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1);
199 m_secondQuadInt.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1);
H A Des3fDepthStencilTests.cpp388 dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.bottom+src.rect.height-1);
472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f);
/external/deqp/external/vulkancts/modules/vulkan/
H A DvktRenderPassTests.cpp1336 RenderQuad (const Vec4& posA, const Vec4& posB) argument
1340 m_vertices[1] = Vec4(posA[0], posB[1], posA[2], posA[3]);
1341 m_vertices[2] = posB;
1343 m_vertices[3] = posB;
1344 m_vertices[4] = Vec4(posB[0], posA[1], posB[2], posA[3]);
2269 Vec4 computeUvs (const IVec2& posA, const IVec2& posB, const IVec2& pos) argument
2271 const float u = de::clamp((float)(pos.x() - posA.x()) / (float)(posB.x() - posA.x()), 0.0f, 1.0f);
2272 const float v = de::clamp((float)(pos.y() - posA.y()) / (float)(posB.y() - posA.y()), 0.0f, 1.0f);
2421 const Vec4 posB local
2715 checkDepthRenderQuad(const ConstPixelBufferAccess& result, const IVec2& posA, const IVec2& posB, vector<PixelStatus>& status) argument
2741 checkStencilRenderQuad(const ConstPixelBufferAccess& result, const IVec2& posA, const IVec2& posB, vector<PixelStatus>& status) argument
2764 checkColorRenderQuad(const ConstPixelBufferAccess& result, const IVec2& posA, const IVec2& posB, vector<PixelStatus>& status) argument
3084 const Vec4 posB = renderQuad.getCornerB(); local
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/external/llvm/include/llvm/ADT/
H A DIntervalMap.h2052 typename MapB::const_iterator posB;
2054 /// advance - Move posA and posB forward until reaching an overlap, or until
2061 if (Traits::stopLess(posA.stop(), posB.start())) {
2063 posA.advanceTo(posB.start());
2064 if (!posA.valid() || !Traits::stopLess(posB.stop(), posA.start()))
2066 } else if (Traits::stopLess(posB.stop(), posA.start())) {
2068 posB.advanceTo(posA.start());
2069 if (!posB.valid() || !Traits::stopLess(posA.stop(), posB.start()))
2077 posA.advanceTo(posB
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/external/okhttp/okio/okio/src/main/java/okio/
H A DBuffer.java1349 int posB = sb.pos;
1352 count = Math.min(sa.limit - posA, sb.limit - posB);
1355 if (sa.data[posA++] != sb.data[posB++]) return false;
1363 if (posB == sb.limit) {
1365 posB = sb.pos;
/external/deqp/modules/gles31/functional/
H A Des31fAdvancedBlendTests.cpp506 quad.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1);
/external/robolectric/v3/runtime/
H A Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...

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