/external/deqp/modules/glshared/ |
H A D | glsFragmentOpUtil.hpp | 48 tcu::Vec2 posB; member in struct:deqp::gls::FragmentOpUtil::Quad 58 , posB( 1.0f, 1.0f) 88 tcu::IVec2 posB; member in struct:deqp::gls::FragmentOpUtil::IntegerQuad 98 , posB(windowWidth-1, windowHeight-1) 106 , posB(1, 1)
|
H A D | glsFragmentOpUtil.cpp | 182 quad.posA.x(), quad.posB.y(), quad.depth[1], 1.0f, 183 quad.posB.x(), quad.posA.y(), quad.depth[2], 1.0f, 184 quad.posB.x(), quad.posB.y(), quad.depth[3], 1.0f 229 bool flipX = quad.posA.x() > quad.posB.x(); 230 bool flipY = quad.posA.y() > quad.posB.y(); 232 int xFirst = flipX ? quad.posB.x() : quad.posA.x(); 233 int xLast = flipX ? quad.posA.x() : quad.posB.x(); 234 int yFirst = flipY ? quad.posB.y() : quad.posA.y(); 235 int yLast = flipY ? quad.posA.y() : quad.posB [all...] |
H A D | glsFragOpInteractionCase.cpp | 170 tcu::IVec2 posB; member in struct:deqp::gls::__anon4607::Quad 205 quad.posB = tcu::IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1)); 286 const bool flipX = quad.posB.x() < quad.posA.x(); 287 const bool flipY = quad.posB.y() < quad.posA.y(); 288 const int viewportX = de::min(quad.posA.x(), quad.posB.x()); 289 const int viewportY = de::min(quad.posA.y(), quad.posB.y()); 290 const int viewportW = de::abs(quad.posA.x()-quad.posB.x())+1; 291 const int viewportH = de::abs(quad.posA.y()-quad.posB.y())+1;
|
H A D | glsInteractionTestUtil.cpp | 246 quad.posB = IVec2(flipX ? x : (x+width-1), flipY ? y : (y+height-1));
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fRandomFragmentOpTests.cpp | 135 bool flipX = quad.posB.x() < quad.posA.x(); 136 bool flipY = quad.posB.y() < quad.posA.y(); 137 int viewportX = de::min(quad.posA.x(), quad.posB.x()); 138 int viewportY = de::min(quad.posA.y(), quad.posB.y()); 139 int viewportW = de::abs(quad.posA.x()-quad.posB.x())+1; 140 int viewportH = de::abs(quad.posA.y()-quad.posB.y())+1; 143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); 338 m_testCtx.getLog() << TestLog::Message << "// Quad: " << cmd->quad.posA << " -> " << cmd->quad.posB
|
H A D | es2fBlendTests.cpp | 175 m_firstQuadInt.posB = tcu::IVec2(m_viewportW-1, m_viewportH-1); 176 m_secondQuadInt.posB = tcu::IVec2(m_viewportW-1, m_viewportH-1);
|
H A D | es2fDepthStencilTests.cpp | 388 dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.bottom+src.rect.height-1); 472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f);
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fRandomFragmentOpTests.cpp | 135 bool flipX = quad.posB.x() < quad.posA.x(); 136 bool flipY = quad.posB.y() < quad.posA.y(); 137 int viewportX = de::min(quad.posA.x(), quad.posB.x()); 138 int viewportY = de::min(quad.posA.y(), quad.posB.y()); 139 int viewportW = de::abs(quad.posA.x()-quad.posB.x())+1; 140 int viewportH = de::abs(quad.posA.y()-quad.posB.y())+1; 143 translated.posB = Vec2(flipX ? -1.0f : 1.0f, flipY ? -1.0f : 1.0f); 338 m_testCtx.getLog() << TestLog::Message << "// Quad: " << cmd->quad.posA << " -> " << cmd->quad.posB
|
H A D | es3fBlendTests.cpp | 198 m_firstQuadInt.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1); 199 m_secondQuadInt.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1);
|
H A D | es3fDepthStencilTests.cpp | 388 dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.bottom+src.rect.height-1); 472 quad.posB = Vec2(isFrontFacing ? 1.0f : -1.0f, 1.0f);
|
/external/deqp/external/vulkancts/modules/vulkan/ |
H A D | vktRenderPassTests.cpp | 1336 RenderQuad (const Vec4& posA, const Vec4& posB) argument 1340 m_vertices[1] = Vec4(posA[0], posB[1], posA[2], posA[3]); 1341 m_vertices[2] = posB; 1343 m_vertices[3] = posB; 1344 m_vertices[4] = Vec4(posB[0], posA[1], posB[2], posA[3]); 2269 Vec4 computeUvs (const IVec2& posA, const IVec2& posB, const IVec2& pos) argument 2271 const float u = de::clamp((float)(pos.x() - posA.x()) / (float)(posB.x() - posA.x()), 0.0f, 1.0f); 2272 const float v = de::clamp((float)(pos.y() - posA.y()) / (float)(posB.y() - posA.y()), 0.0f, 1.0f); 2421 const Vec4 posB local 2715 checkDepthRenderQuad(const ConstPixelBufferAccess& result, const IVec2& posA, const IVec2& posB, vector<PixelStatus>& status) argument 2741 checkStencilRenderQuad(const ConstPixelBufferAccess& result, const IVec2& posA, const IVec2& posB, vector<PixelStatus>& status) argument 2764 checkColorRenderQuad(const ConstPixelBufferAccess& result, const IVec2& posA, const IVec2& posB, vector<PixelStatus>& status) argument 3084 const Vec4 posB = renderQuad.getCornerB(); local [all...] |
/external/llvm/include/llvm/ADT/ |
H A D | IntervalMap.h | 2052 typename MapB::const_iterator posB; 2054 /// advance - Move posA and posB forward until reaching an overlap, or until 2061 if (Traits::stopLess(posA.stop(), posB.start())) { 2063 posA.advanceTo(posB.start()); 2064 if (!posA.valid() || !Traits::stopLess(posB.stop(), posA.start())) 2066 } else if (Traits::stopLess(posB.stop(), posA.start())) { 2068 posB.advanceTo(posA.start()); 2069 if (!posB.valid() || !Traits::stopLess(posA.stop(), posB.start())) 2077 posA.advanceTo(posB [all...] |
/external/okhttp/okio/okio/src/main/java/okio/ |
H A D | Buffer.java | 1349 int posB = sb.pos; 1352 count = Math.min(sa.limit - posA, sb.limit - posB); 1355 if (sa.data[posA++] != sb.data[posB++]) return false; 1363 if (posB == sb.limit) { 1365 posB = sb.pos;
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fAdvancedBlendTests.cpp | 506 quad.posB = tcu::IVec2(m_viewportWidth-1, m_viewportHeight-1);
|
/external/robolectric/v3/runtime/ |
H A D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.1.1_r9-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |