Searched refs:posPtr (Results 1 - 1 of 1) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsFragOpInteractionCase.cpp | 282 static void renderQuad (sglr::Context& ctx, const glu::VertexArrayPointer& posPtr, const Quad& quad, const float depth) argument 296 setVertex(posPtr, 0, Vec4(pA.x(), pA.y(), depth, 1.0f)); 297 setVertex(posPtr, 1, Vec4(pB.x(), pA.y(), depth, 1.0f)); 298 setVertex(posPtr, 2, Vec4(pA.x(), pB.y(), depth, 1.0f)); 299 setVertex(posPtr, 3, Vec4(pB.x(), pB.y(), depth, 1.0f)); 305 static void render (sglr::Context& ctx, const glu::VertexArrayPointer& posPtr, const RenderCommand& cmd) 308 renderQuad(ctx, posPtr, cmd.quad, cmd.depth); 573 const glu::VertexArrayPointer posPtr = getEntryWithPointer(vertexData, positionNdx).pointer; 602 render(ctx, posPtr, *cmdIter);
|
Completed in 84 milliseconds