Searched refs:quadGrid (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp266 , quadGrid (quadGrid_)
268 const vector<TextureBinding>& bindings = quadGrid.getTextures();
304 coords = quadGrid.getCoords(sx, sy);
305 unitCoords = quadGrid.getUnitCoords(sx, sy);
308 int numAttribs = quadGrid.getNumUserAttribs();
311 in[attribNdx] = quadGrid.getUserAttrib(attribNdx, sx, sy);
436 QuadGrid quadGrid(m_isVertexCase ? GRID_SIZE : 4, width, height, Vec4(0.125f, 0.25f, 0.5f, 1.0f), m_userAttribTransforms, m_textures);
440 render(resImage, programID, quadGrid);
445 computeVertexReference(refImage, quadGrid);
447 computeFragmentReference(refImage, quadGrid);
540 getDefaultVertexArrays(const glw::Functions& gl, const QuadGrid& quadGrid, deUint32 program, vector<VertexArrayBinding>& vertexArrays) argument
590 render(Surface& result, int programID, const QuadGrid& quadGrid) argument
635 computeVertexReference(Surface& result, const QuadGrid& quadGrid) argument
722 computeFragmentReference(Surface& result, const QuadGrid& quadGrid) argument
[all...]
H A DglsShaderRenderCase.hpp148 ShaderEvalContext (const QuadGrid& quadGrid);
170 const QuadGrid& quadGrid; member in class:deqp::gls::ShaderEvalContext
235 void render (tcu::Surface& result, int programID, const QuadGrid& quadGrid);
236 void computeVertexReference (tcu::Surface& result, const QuadGrid& quadGrid);
237 void computeFragmentReference(tcu::Surface& result, const QuadGrid& quadGrid);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp303 ShaderEvalContext::ShaderEvalContext (const QuadGrid& quadGrid) argument
304 : constCoords (quadGrid.getConstCoords())
306 , m_quadGrid (quadGrid)
488 QuadGrid quadGrid (m_isVertexCase ? GRID_SIZE : 4, width, height, tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f), m_userAttribTransforms, m_textures);
492 render(resImage, quadGrid);
497 computeVertexReference(refImage, quadGrid);
499 computeFragmentReference(refImage, quadGrid);
1029 void ShaderRenderCaseInstance::setupDefaultInputs (const QuadGrid& quadGrid) argument
1039 addAttribute(0u, VK_FORMAT_R32G32B32A32_SFLOAT, sizeof(tcu::Vec4), quadGrid.getNumVertices(), quadGrid
1100 render(tcu::Surface& result, const QuadGrid& quadGrid) argument
1739 computeVertexReference(tcu::Surface& result, const QuadGrid& quadGrid) argument
1826 computeFragmentReference(tcu::Surface& result, const QuadGrid& quadGrid) argument
[all...]
H A DvktShaderRender.hpp134 ShaderEvalContext (const QuadGrid& quadGrid);
424 void setupDefaultInputs (const QuadGrid& quadGrid);
426 void render (tcu::Surface& result, const QuadGrid& quadGrid);
427 void computeVertexReference (tcu::Surface& result, const QuadGrid& quadGrid);
428 void computeFragmentReference (tcu::Surface& result, const QuadGrid& quadGrid);

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