Searched refs:reattachAttributes (Results 1 - 1 of 1) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsAttributeLocationTests.cpp | 694 const vector<Attribute>& reattachAttributes = vector<Attribute>()) 772 createAndAttachShaders(log, renderCtx, program, reattachAttributes, hasAttributeAliasing(reattachAttributes, activeBindings)); 781 if (!checkQuery(log, gl, program, reattachAttributes, activeBindings)) 1406 vector<Attribute> reattachAttributes; local 1412 reattachAttributes.push_back(Attribute(vec2, "a_1")); 1414 runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false, true, reattachAttributes); 1496 vector<Attribute> reattachAttributes; local 1502 reattachAttributes.push_back(Attribute(vec2, "a_1")); 1504 runTest(m_testCtx, m_renderCtx, attributes, noBindings, bindings, noBindings, false, true, reattachAttributes); [all...] |
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