Searched refs:referenceState (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fBlendTests.cpp217 rr::FragmentOperationState referenceState; local
237 referenceState.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationRGB);
238 referenceState.blendRGBState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncRGB);
239 referenceState.blendRGBState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncRGB);
240 referenceState.blendAState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationAlpha);
241 referenceState.blendAState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncAlpha);
242 referenceState.blendAState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncAlpha);
243 referenceState.blendColor = paramSet.blendColor;
258 referenceState.blendMode = rr::BLENDMODE_NONE;
259 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt, referenceState);
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fBlendTests.cpp265 rr::FragmentOperationState referenceState; local
285 referenceState.blendRGBState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationRGB);
286 referenceState.blendRGBState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncRGB);
287 referenceState.blendRGBState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncRGB);
288 referenceState.blendAState.equation = sglr::rr_util::mapGLBlendEquation(paramSet.equationAlpha);
289 referenceState.blendAState.srcFunc = sglr::rr_util::mapGLBlendFunc(paramSet.srcFuncAlpha);
290 referenceState.blendAState.dstFunc = sglr::rr_util::mapGLBlendFunc(paramSet.dstFuncAlpha);
291 referenceState.blendColor = paramSet.blendColor;
306 referenceState.blendMode = rr::BLENDMODE_NONE;
307 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt, referenceState);
[all...]
H A Des3fShaderBuiltinVarTests.cpp935 const rr::RenderState referenceState ((rr::ViewportState)(rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(dst)));
954 referenceState,
/external/deqp/modules/gles31/functional/
H A Des31fAdvancedBlendTests.cpp491 rr::FragmentOperationState referenceState; local
500 referenceState.colorMask = tcu::BVec4(true, true, true, false);
503 referenceState.blendEquationAdvaced = sglr::rr_util::mapGLBlendEquationAdvanced(m_blendMode);
510 referenceState.blendMode = quadNdx == 0 ? rr::BLENDMODE_NONE : rr::BLENDMODE_ADVANCED;
512 m_referenceRenderer->render(colorAccess, nullAccess /* no depth */, nullAccess /* no stencil */, quad, referenceState);

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