Searched refs:scaleName (Results 1 - 5 of 5) sorted by relevance
/external/skia/src/gpu/effects/ |
H A D | GrOvalEffect.cpp | 297 const char* scaleName = nullptr; local 301 "scale", &scaleName); 309 if (scaleName) { 310 fragBuilder->codeAppendf("d *= %s.y;", scaleName); 320 if (scaleName) { 321 fragBuilder->codeAppendf("approx_dist *= %s.x;", scaleName);
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H A D | GrRRectEffect.cpp | 536 const char* scaleName = nullptr; local 540 "scale", &scaleName); 553 if (scaleName) { 554 fragBuilder->codeAppendf("dxy *= %s.y;", scaleName); 567 if (scaleName) { 568 fragBuilder->codeAppendf("dxy0 *= %s.y;", scaleName); 569 fragBuilder->codeAppendf("dxy1 *= %s.y;", scaleName); 590 if (scaleName) { 591 fragBuilder->codeAppendf("approx_dist *= %s.x;", scaleName);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureUnitTests.cpp | 214 string scaleName = "u_texScale" + ndxStr; local 219 scalesStr += "uniform highp vec4 " + scaleName + ";\n"; 229 lookupsStr += "\tcolor += " + colorMultiplier + "*(vec4(texture(" + samplerName + ", " + lookupCoord + "))*" + scaleName + " + " + biasName + ");\n"; 261 string scaleName = "u_texScale" + de::toString(ndx); local 266 decl << sglr::pdec::Uniform(scaleName, glu::TYPE_FLOAT_VEC4);
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H A D | es3fFboTestUtil.cpp | 348 string scaleName = string("u_texScale") + de::toString(texNdx); local 352 gl.uniform4fv(gl.getUniformLocation(program, scaleName.c_str()), 1, m_inputs[texNdx].scale.getPtr());
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/external/deqp/modules/gles31/functional/ |
H A D | es31fFboTestUtil.cpp | 191 string scaleName = string("u_texScale") + de::toString(texNdx); local 195 gl.uniform4fv(gl.getUniformLocation(program, scaleName.c_str()), 1, m_inputs[texNdx].scale.getPtr());
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