Searched refs:stencil (Results 1 - 25 of 166) sorted by relevance

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/external/mesa3d/src/gallium/drivers/svga/
H A Dsvga_pipe_depthstencil.c79 * stencil[0]/[1] at this point. Presumably this can change as
82 ds->stencil[0].enabled = templ->stencil[0].enabled;
83 if (ds->stencil[0].enabled) {
84 ds->stencil[0].func = svga_translate_compare_func(templ->stencil[0].func);
85 ds->stencil[0].fail = svga_translate_stencil_op(templ->stencil[0].fail_op);
86 ds->stencil[0].zfail = svga_translate_stencil_op(templ->stencil[
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H A Dsvga_state_rss.c126 if (!curr->stencil[0].enabled)
133 else if (curr->stencil[0].enabled && !curr->stencil[1].enabled)
135 /* Regular stencil
140 EMIT_RS( svga, curr->stencil[0].func, STENCILFUNC, fail );
141 EMIT_RS( svga, curr->stencil[0].fail, STENCILFAIL, fail );
142 EMIT_RS( svga, curr->stencil[0].zfail, STENCILZFAIL, fail );
143 EMIT_RS( svga, curr->stencil[0].pass, STENCILPASS, fail );
165 /* Twoside stencil
170 EMIT_RS( svga, curr->stencil[c
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H A Dsvga_pipe_clear.c42 unsigned stencil)
89 ret = SVGA3D_ClearRect(svga->swc, flags, uc.ui, depth, stencil,
109 double depth, unsigned stencil)
121 ret = try_clear( svga, buffers, color, depth, stencil );
128 ret = try_clear( svga, buffers, color, depth, stencil );
38 try_clear(struct svga_context *svga, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
107 svga_clear(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_clear.h41 double depth, unsigned stencil);
H A Dlp_clear.c52 unsigned stencil)
62 lp_setup_clear( llvmpipe->setup, color->f, depth, stencil, buffers );
48 llvmpipe_clear(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
H A Dlp_bld_depth.c30 * Depth/stencil testing to LLVM IR translation.
32 * To be done accurately/efficiently the depth/stencil test must be done with
33 * the same type/format of the depth/stencil buffer, which implies massaging
35 * type/format for depth/stencil values internally and only convert when
40 * processing unit is a quad (2x2 pixel block) we store the depth/stencil
88 * Do the stencil test comparison (compare FB stencil values against ref value).
89 * This will be used twice when generating two-sided stencil code.
90 * \param stencil the front/back stencil stat
96 lp_build_stencil_test_single(struct lp_build_context *bld, const struct pipe_stencil_state *stencil, LLVMValueRef stencilRef, LLVMValueRef stencilVals) argument
140 lp_build_stencil_test(struct lp_build_context *bld, const struct pipe_stencil_state stencil[2], LLVMValueRef stencilRefs[2], LLVMValueRef stencilVals, LLVMValueRef front_facing) argument
174 lp_build_stencil_op_single(struct lp_build_context *bld, const struct pipe_stencil_state *stencil, enum stencil_op op, LLVMValueRef stencilRef, LLVMValueRef stencilVals) argument
248 lp_build_stencil_op(struct lp_build_context *bld, const struct pipe_stencil_state stencil[2], enum stencil_op op, LLVMValueRef stencilRefs[2], LLVMValueRef stencilVals, LLVMValueRef mask, LLVMValueRef front_facing) argument
535 lp_build_depth_stencil_test(struct gallivm_state *gallivm, const struct pipe_depth_state *depth, const struct pipe_stencil_state stencil[2], struct lp_type z_src_type, const struct util_format_description *format_desc, struct lp_build_mask_context *mask, LLVMValueRef stencil_refs[2], LLVMValueRef z_src, LLVMValueRef zs_dst_ptr, LLVMValueRef face, LLVMValueRef *zs_value, boolean do_branch) argument
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/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_clear.h40 double depth, unsigned stencil);
H A Dsp_clear.c50 double depth, unsigned stencil)
76 cv = util_pack64_z_stencil(ps->format, depth, stencil);
48 softpipe_clear(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
H A Dsp_quad.h88 uint8_t stencil[TGSI_QUAD_SIZE]; member in struct:quad_header_output
/external/mesa3d/src/mesa/state_tracker/
H A Dst_atom_depth.c67 * Convert GLenum stencil op tokens to pipe tokens.
112 dsa->stencil[0].enabled = 1;
113 dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]);
114 dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]);
115 dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[0]);
116 dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[0]);
117 dsa->stencil[0].valuemask = ctx->Stencil.ValueMask[0] & 0xff;
118 dsa->stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff;
123 dsa->stencil[1].enabled = 1;
124 dsa->stencil[
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H A Dst_cb_fbo.h81 const struct gl_renderbuffer_attachment *stencil);
/external/mesa3d/src/mesa/swrast/
H A Ds_stencil.h41 GLint n, GLint x, GLint y, GLubyte stencil[]);
46 const GLubyte stencil[] );
H A Ds_renderbuffer.h60 GLboolean stencil,
H A Ds_stencil.c41 IF stencil test fails THEN
42 Apply fail-op to stencil value
46 Apply zfail-op to stencil value
49 Apply zpass-op to stencil value
57 * Compute/return the offset of the stencil value in a pixel.
58 * For example, if the format is Z24+S8, the position of the stencil bits
83 /** Clamp the stencil value to [0, 255] */
100 GLubyte s = stencil[j]; \
102 stencil[j] = (GLubyte) (NEW_VAL); \
109 GLubyte s = stencil[
127 apply_stencil_op(const struct gl_context *ctx, GLenum oper, GLuint face, GLuint n, GLubyte stencil[], const GLubyte mask[], GLint stride) argument
210 do_stencil_test(struct gl_context *ctx, GLuint face, GLuint n, GLubyte stencil[], GLubyte mask[], GLint stride) argument
292 get_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], GLubyte stencil[]) argument
326 put_s8_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count, const GLint x[], const GLint y[], const GLubyte stencil[]) argument
453 _swrast_read_stencil_span(struct gl_context *ctx, struct gl_renderbuffer *rb, GLint n, GLint x, GLint y, GLubyte stencil[]) argument
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/external/mesa3d/src/gallium/auxiliary/util/
H A Du_clear.h43 const union pipe_color_union *color, double depth, unsigned stencil)
56 depth, stencil,
41 util_clear(struct pipe_context *pipe, struct pipe_framebuffer_state *framebuffer, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
/external/deqp/modules/gles2/functional/
H A Des2fDepthStencilTests.cpp21 * \brief Depth & stencil tests.
101 StencilParams stencil[rr::FACETYPE_LAST]; member in struct:deqp::gles2::Functional::DepthStencilCaseUtil::DepthStencilParams
124 << " stencil fail = " << glu::getStencilOpStr(params.stencilFailOp) << "\n"
137 log << TestLog::Message << "Front-face stencil state: " << TestLog::EndMessage;
138 log << params.stencil[rr::FACETYPE_FRONT];
140 log << TestLog::Message << "Back-face stencil state: " << TestLog::EndMessage;
141 log << params.stencil[rr::FACETYPE_BACK];
163 int stencil; member in struct:deqp::gles2::Functional::DepthStencilCaseUtil::ClearCommand
170 , stencil (0)
181 , stencil (stencil
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/external/deqp/modules/gles3/functional/
H A Des3fDepthStencilTests.cpp21 * \brief Depth & stencil tests.
101 StencilParams stencil[rr::FACETYPE_LAST]; member in struct:deqp::gles3::Functional::DepthStencilCaseUtil::DepthStencilParams
124 << " stencil fail = " << glu::getStencilOpStr(params.stencilFailOp) << "\n"
137 log << TestLog::Message << "Front-face stencil state: " << TestLog::EndMessage;
138 log << params.stencil[rr::FACETYPE_FRONT];
140 log << TestLog::Message << "Back-face stencil state: " << TestLog::EndMessage;
141 log << params.stencil[rr::FACETYPE_BACK];
163 int stencil; member in struct:deqp::gles3::Functional::DepthStencilCaseUtil::ClearCommand
170 , stencil (0)
181 , stencil (stencil
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/external/skia/src/gpu/batches/
H A DGrStencilPathBatch.h24 const GrStencilSettings& stencil,
28 return new GrStencilPathBatch(viewMatrix, useHWAA, stencil, scissor, renderTarget, path);
45 const GrStencilSettings& stencil,
52 , fStencil(stencil)
22 Create(const SkMatrix& viewMatrix, bool useHWAA, const GrStencilSettings& stencil, const GrScissorState& scissor, GrRenderTarget* renderTarget, const GrPath* path) argument
43 GrStencilPathBatch(const SkMatrix& viewMatrix, bool useHWAA, const GrStencilSettings& stencil, const GrScissorState& scissor, GrRenderTarget* renderTarget, const GrPath* path) argument
/external/skia/src/gpu/
H A DGrRenderTarget.cpp95 bool GrRenderTargetPriv::attachStencilAttachment(GrStencilAttachment* stencil) { argument
96 if (!stencil && !fRenderTarget->fStencilAttachment) {
97 // No need to do any work since we currently don't have a stencil attachment and
101 fRenderTarget->fStencilAttachment = stencil;
H A DGrPathRendering.h136 const GrStencilSettings* stencil)
141 , fStencil(stencil) {
159 const GrStencilSettings* stencil)
161 , fStencil(stencil) {
132 StencilPathArgs(bool useHWAA, GrRenderTarget* renderTarget, const SkMatrix* viewMatrix, const GrScissorState* scissor, const GrStencilSettings* stencil) argument
156 DrawPathArgs(const GrPrimitiveProcessor* primProc, const GrPipeline* pipeline, const GrProgramDesc* desc, const GrStencilSettings* stencil) argument
H A DGrRenderTargetPriv.h24 * Attaches the GrStencilAttachment onto the render target. If stencil is a nullptr then the
28 bool attachStencilAttachment(GrStencilAttachment* stencil);
/external/deqp/external/vulkancts/framework/vulkan/
H A DvkTypeUtil.hpp64 inline VkClearValue makeClearValueDepthStencil (float depth, deUint32 stencil) argument
68 v.depthStencil.stencil = stencil;
/external/mesa3d/src/gallium/drivers/i915/
H A Di915_clear.c46 double depth, unsigned stencil,
91 packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil);
94 /* Avoid read-modify-write if there's no stencil. */
114 packed_z_stencil = util_pack_z_stencil(depth_tex->b.b.format, depth, stencil);
222 double depth, unsigned stencil)
225 stencil);
231 double depth, unsigned stencil)
238 i915_clear_emit(pipe, buffers, color, depth, stencil,
44 i915_clear_emit(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil, unsigned destx, unsigned desty, unsigned width, unsigned height) argument
220 i915_clear_blitter(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
229 i915_clear_render(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
/external/mesa3d/src/gallium/auxiliary/postprocess/
H A Dpp_mlaa.c105 mstencil.stencil[0].enabled = 1;
106 mstencil.stencil[0].valuemask = mstencil.stencil[0].writemask = ~0;
107 mstencil.stencil[0].func = PIPE_FUNC_ALWAYS;
108 mstencil.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
109 mstencil.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
110 mstencil.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
141 mstencil.stencil[0].func = PIPE_FUNC_EQUAL;
142 mstencil.stencil[0].zpass_op = PIPE_STENCIL_OP_KEEP;
/external/mesa3d/src/mesa/main/
H A Dpixeltransfer.c245 * Apply stencil index shift, offset and table lookup to an array
246 * of stencil values.
250 GLubyte stencil[])
258 stencil[i] = (stencil[i] << shift) + offset;
264 stencil[i] = (stencil[i] >> shift) + offset;
269 stencil[i] = stencil[i] + offset;
277 stencil[
249 _mesa_apply_stencil_transfer_ops(const struct gl_context *ctx, GLuint n, GLubyte stencil[]) argument
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