Searched refs:aPosition (Results 1 - 1 of 1) sorted by relevance

/hardware/libhardware/tests/hwc/
H A Dtest-arrows.c26 "attribute vec4 aPosition;\n"
30 " gl_Position = aPosition * uTransform;\n"
31 " vTexCoord = aPosition * vec4(1.0/16.0,-1.0/16.0,0.0,0.0);\n"
45 static GLint aPosition, uTransform, uTexture, uAnim; variable
102 aPosition = glGetAttribLocation(pgm, "aPosition");
135 glVertexAttribPointer(aPosition, 2, GL_FLOAT, GL_FALSE, 0, vtx);
136 glEnableVertexAttribArray(aPosition);

Completed in 84 milliseconds