Searched refs:fbData (Results 1 - 4 of 4) sorted by relevance
/hardware/qcom/display/msm8084/liboverlay/ |
H A D | mdpWrapper.h | 96 bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData); 99 bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData); 269 inline bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData) { argument 270 if(ioctl(fbfd, MSMFB_WRITEBACK_QUEUE_BUFFER, &fbData) < 0) { 278 inline bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData) { argument 279 if(ioctl(fbfd, MSMFB_WRITEBACK_DEQUEUE_BUFFER, &fbData) < 0) {
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/hardware/qcom/display/msm8226/liboverlay/ |
H A D | mdpWrapper.h | 96 bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData); 99 bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData); 271 inline bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData) { argument 273 if(ioctl(fbfd, MSMFB_WRITEBACK_QUEUE_BUFFER, &fbData) < 0) { 281 inline bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData) { argument 283 if(ioctl(fbfd, MSMFB_WRITEBACK_DEQUEUE_BUFFER, &fbData) < 0) {
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/hardware/qcom/display/msm8909/liboverlay/ |
H A D | mdpWrapper.h | 99 bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData); 102 bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData); 300 inline bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData) { argument 302 if(ioctl(fbfd, MSMFB_WRITEBACK_QUEUE_BUFFER, &fbData) < 0) { 310 inline bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData) { argument 312 if(ioctl(fbfd, MSMFB_WRITEBACK_DEQUEUE_BUFFER, &fbData) < 0) {
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/hardware/qcom/display/msm8994/liboverlay/ |
H A D | mdpWrapper.h | 99 bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData); 102 bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData); 300 inline bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData) { argument 302 if(ioctl(fbfd, MSMFB_WRITEBACK_QUEUE_BUFFER, &fbData) < 0) { 310 inline bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData) { argument 312 if(ioctl(fbfd, MSMFB_WRITEBACK_DEQUEUE_BUFFER, &fbData) < 0) {
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