Searched refs:fbData (Results 1 - 4 of 4) sorted by relevance

/hardware/qcom/display/msm8084/liboverlay/
H A DmdpWrapper.h96 bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData);
99 bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData);
269 inline bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData) { argument
270 if(ioctl(fbfd, MSMFB_WRITEBACK_QUEUE_BUFFER, &fbData) < 0) {
278 inline bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData) { argument
279 if(ioctl(fbfd, MSMFB_WRITEBACK_DEQUEUE_BUFFER, &fbData) < 0) {
/hardware/qcom/display/msm8226/liboverlay/
H A DmdpWrapper.h96 bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData);
99 bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData);
271 inline bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData) { argument
273 if(ioctl(fbfd, MSMFB_WRITEBACK_QUEUE_BUFFER, &fbData) < 0) {
281 inline bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData) { argument
283 if(ioctl(fbfd, MSMFB_WRITEBACK_DEQUEUE_BUFFER, &fbData) < 0) {
/hardware/qcom/display/msm8909/liboverlay/
H A DmdpWrapper.h99 bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData);
102 bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData);
300 inline bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData) { argument
302 if(ioctl(fbfd, MSMFB_WRITEBACK_QUEUE_BUFFER, &fbData) < 0) {
310 inline bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData) { argument
312 if(ioctl(fbfd, MSMFB_WRITEBACK_DEQUEUE_BUFFER, &fbData) < 0) {
/hardware/qcom/display/msm8994/liboverlay/
H A DmdpWrapper.h99 bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData);
102 bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData);
300 inline bool wbQueueBuffer(int fbfd, struct msmfb_data& fbData) { argument
302 if(ioctl(fbfd, MSMFB_WRITEBACK_QUEUE_BUFFER, &fbData) < 0) {
310 inline bool wbDequeueBuffer(int fbfd, struct msmfb_data& fbData) { argument
312 if(ioctl(fbfd, MSMFB_WRITEBACK_DEQUEUE_BUFFER, &fbData) < 0) {

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