Searched refs:starting (Results 1 - 6 of 6) sorted by relevance
/hardware/qcom/audio/msm8909/policy_hal/ |
H A D | AudioPolicyManager.h | 129 void handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange, audio_io_handle_t output);
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H A D | AudioPolicyManager.cpp | 1081 // starting an output being rerouted? 1102 // wait for audio on other active outputs to be presented when starting 1124 // update the outputs if starting an output with a stream that can affect notification 1142 bool starting, bool stateChange, 1162 ALOGV("handleIncallSonification() stream %d starting %d device %x stateChange %d", 1163 stream, starting, outputDesc->mDevice, stateChange); 1172 setStreamMute(stream, starting, outputDesc); 1180 setStreamMute(stream, starting, outputDesc); 1183 if (starting) { 1484 * WFD audio routes back to target speaker when starting 1141 handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange, audio_io_handle_t output) argument [all...] |
/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp8/encoder/x86/ |
H A D | ssim_opt.asm | 27 ; Sum across the register %1 starting with q words 39 ; Sum across the register %1 starting with q words
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/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/encoder/x86/ |
H A D | vp9_ssim_opt.asm | 27 ; Sum across the register %1 starting with q words 39 ; Sum across the register %1 starting with q words
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/hardware/libhardware_legacy/include/hardware_legacy/ |
H A D | AudioPolicyManagerBase.h | 355 // 1 speed up process when the state is stable (when starting or stopping an output) 407 void handleIncallSonification(int stream, bool starting, bool stateChange);
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/hardware/libhardware_legacy/audio/ |
H A D | AudioPolicyManagerBase.cpp | 317 // are we entering or starting a call 320 // force routing command to audio hardware when starting a call 777 // wait for audio on other active outputs to be presented when starting 798 // update the outputs if starting an output with a stream that can affect notification 3424 void AudioPolicyManagerBase::handleIncallSonification(int stream, bool starting, bool stateChange) argument 3436 ALOGV("handleIncallSonification() stream %d starting %d device %x stateChange %d", 3437 stream, starting, outputDesc->mDevice, stateChange); 3446 setStreamMute(stream, starting, mPrimaryOutput); 3454 setStreamMute(stream, starting, mPrimaryOutput); 3457 if (starting) { [all...] |
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