Searched refs:uAnim (Results 1 - 1 of 1) sorted by relevance

/hardware/libhardware/tests/hwc/
H A Dtest-arrows.c37 "uniform float uAnim;\n"
40 " vec2 tc = vec2(vTexCoord.x, uAnim + vTexCoord.y);\n"
45 static GLint aPosition, uTransform, uTexture, uAnim; variable
105 uAnim = glGetUniformLocation(pgm, "uAnim");
133 glUniform1f(uAnim, anim);

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