Searched refs:UpdateSucceeded (Results 1 - 6 of 6) sorted by relevance

/system/update_engine/
H A Dmock_payload_state.h41 MOCK_METHOD0(UpdateSucceeded, void());
H A Dpayload_state_interface.h68 virtual void UpdateSucceeded() = 0;
76 // thus can only be called after UpdateSucceeded(). This is currently used
H A Dpayload_state_unittest.cc886 payload_state.UpdateSucceeded();
926 payload_state.UpdateSucceeded();
1021 // UpdateSucceeded().
1031 payload_state.UpdateSucceeded();
1056 payload_state.UpdateSucceeded();
1087 payload_state2.UpdateSucceeded();
1110 payload_state.UpdateSucceeded();
1228 payload_state.UpdateSucceeded();
1322 payload_state.UpdateSucceeded();
1341 payload_state.UpdateSucceeded();
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H A Dpayload_state.h57 void UpdateSucceeded() override;
H A Dpayload_state.cc219 void PayloadState::UpdateSucceeded() { function in class:chromeos_update_engine::PayloadState
H A Dupdate_attempter.cc945 system_state_->payload_state()->UpdateSucceeded();

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