Searched refs:prop_physical (Results 1 - 2 of 2) sorted by relevance

/system/update_engine/update_manager/
H A Dreal_shill_provider.cc172 const auto& prop_physical = local
174 if (prop_physical == properties.end()) {
181 ParseConnectionType(prop_physical->second.TryGet<string>()));
/system/update_engine/
H A Dconnection_manager.cc229 const auto& prop_physical = local
231 if (prop_physical == properties.end()) {
237 *out_type = ParseConnectionType(prop_physical->second.TryGet<string>());

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