Searched refs:AllocateTexture (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
H A Dgl_frame.h136 bool AllocateTexture();
H A Dgl_frame.cpp302 bool GLFrame::AllocateTexture() { function in class:android::filterfw::GLFrame
401 if (!AllocateTexture())

Completed in 5334 milliseconds