Searched refs:CanvasState (Results 1 - 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
H A DCanvasState.cpp17 #include "CanvasState.h"
25 CanvasState::CanvasState(CanvasStateClient& renderer) function in class:android::uirenderer::CanvasState
34 CanvasState::~CanvasState() {
47 void CanvasState::initializeRecordingSaveStack(int viewportWidth, int viewportHeight) {
61 void CanvasState::initializeSaveStack(
80 Snapshot* CanvasState::allocSnapshot(Snapshot* previous, int savecount) {
92 void CanvasState::freeSnapshot(Snapshot* snapshot) {
104 void CanvasState
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H A DCanvasState.h30 * Abstract base class for any class containing CanvasState.
62 * Renderer interface. Drawing and recording classes that include a CanvasState will have
70 * through state operations to CanvasState, so that not only will querying operations work
74 class CanvasState { class in namespace:android::uirenderer
76 CanvasState(CanvasStateClient& renderer);
77 ~CanvasState();
200 }; // class CanvasState
H A DFrameBuilder.h20 #include "CanvasState.h"
247 CanvasState mCanvasState;
H A DRenderNode.h46 class CanvasState;
H A DDisplayListCanvas.h20 #include "CanvasState.h"
222 CanvasState mState;
H A DRecordingCanvas.h20 #include "CanvasState.h"
309 CanvasState mState;
H A DAndroid.mk49 CanvasState.cpp \
H A DOpenGLRenderer.h20 #include "CanvasState.h"
456 CanvasState mState;
/frameworks/base/libs/hwui/tests/unit/
H A DCanvasStateTests.cpp17 #include "CanvasState.h"
48 TEST(CanvasState, gettersAndSetters) {
49 CanvasState state(sNullClient);
66 TEST(CanvasState, simpleClipping) {
67 CanvasState state(sNullClient);
81 TEST(CanvasState, complexClipping) {
82 CanvasState state(sNullClient);
117 TEST(CanvasState, saveAndRestore) {
118 CanvasState state(sNullClient);
141 TEST(CanvasState, saveAndRestoreButNotTooMuc
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/frameworks/base/libs/hwui/tests/microbench/
H A DDisplayListCanvasBench.cpp135 CanvasState state(client);
150 CanvasState state(client);
162 CanvasState state(client);

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