Searched refs:Indices (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DGlop.h98 struct Indices { struct in struct:android::uirenderer::Glop::Mesh
/frameworks/compile/libbcc/lib/Renderscript/
H A DRSX86TranslateGEPPass.cpp110 llvm::Value *Indices[1] = {computeGEPOffset(GEP)}; local
114 llvm::Type::getInt8Ty(*Context), Int8Ptr, llvm::makeArrayRef(Indices),
/frameworks/base/libs/hwui/renderstate/
H A DRenderState.cpp241 const Glop::Mesh::Indices& indices = mesh.indices;
/frameworks/compile/libbcc/bcinfo/BitReader_2_7/
H A DBitcodeReader.cpp1820 ArrayRef<Constant *> Indices(Elts.begin() + 1, Elts.end());
1821 V = ConstantExpr::getGetElementPtr(PointeeType, Elts[0], Indices,
/frameworks/compile/libbcc/bcinfo/BitReader_3_0/
H A DBitcodeReader.cpp2113 ArrayRef<Constant *> Indices(Elts.begin() + 1, Elts.end());
2114 V = ConstantExpr::getGetElementPtr(PointeeType, Elts[0], Indices,

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