Searched refs:LAYER_RENDERER_LOGD (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | LayerRenderer.h | 38 #define LAYER_RENDERER_LOGD(...) ALOGD(__VA_ARGS__) macro 40 #define LAYER_RENDERER_LOGD(...) macro
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H A D | LayerRenderer.cpp | 48 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo()); 88 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo()); 189 LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height); 259 LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height); 274 LAYER_RENDERER_LOGD("Creating new texture layer"); 312 LAYER_RENDERER_LOGD("Recycling layer, %dx%d fbo = %d", 316 LAYER_RENDERER_LOGD(" Destroyed!"); 319 LAYER_RENDERER_LOGD(" Cached!");
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