Searched refs:RS_SUCCESS (Results 1 - 5 of 5) sorted by relevance

/frameworks/rs/cpp/
H A DrsCppInternal.h27 if (rs->getError() == RS_SUCCESS) { \
32 rs->getError() == RS_SUCCESS ? dispatch : nullptr
H A DRenderScript.cpp50 mCurrentError = RS_SUCCESS;
198 if (mCurrentError == RS_SUCCESS) {
H A DAllocation.cpp183 if (mRS->getError() != RS_SUCCESS) {
427 if (rs->getError() == RS_SUCCESS) {
441 if (rs->getError() == RS_SUCCESS) {
H A DrsCppStructs.h53 * Possible error codes used by RenderScript. Once a status other than RS_SUCCESS
58 RS_SUCCESS = 0, ///< No error enumerator in enum:android::RSC::RSError
/frameworks/rs/tests/typecheck/
H A Dtypecheck.cpp42 if (shouldPass != (rs->getError() == RS_SUCCESS)) { \

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