Searched refs:Reject (Results 1 - 3 of 3) sorted by relevance

/frameworks/compile/mclinker/lib/LD/
H A DEhFrameReader.cpp110 {Q1, Reject, Accept, Reject}, // Q0
111 {Q1, Q1, Accept, Reject}, // Q1
134 while (Reject != cur_state && Accept != cur_state) {
151 cur_state = Reject;
157 if (Reject == cur_state) {
/frameworks/compile/mclinker/include/mcld/LD/
H A DEhFrameReader.h45 enum State { Q0, Q1, Accept, NumOfStates = 2, Reject = -1 }; enumerator in enum:mcld::EhFrameReader::State
/frameworks/native/services/surfaceflinger/
H A DLayer.cpp1762 struct Reject : public SurfaceFlingerConsumer::BufferRejecter { struct in inherits:SurfaceFlingerConsumer::BufferRejecter
1770 Reject(Layer::State& front, Layer::State& current, function in struct:android::Reject
1874 Reject r(mDrawingState, getCurrentState(), recomputeVisibleRegions,

Completed in 1278 milliseconds