Searched refs:ResolvedRenderState (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/tests/unit/ |
H A D | BakedOpStateTests.cpp | 27 TEST(ResolvedRenderState, construct) { 38 ResolvedRenderState state(allocator, *parentSnapshot, recordedOp, false); 47 ResolvedRenderState state(allocator, *parentSnapshot, recordedOp, false); 62 TEST(ResolvedRenderState, computeLocalSpaceClip) { 73 ResolvedRenderState state(allocator, *parentSnapshot, recordedOp, false); 80 ResolvedRenderState state(allocator, *parentSnapshot, recordedOp, false); 95 const std::function<void(const ResolvedRenderState&)> validator; 100 1, HAIRLINE, [](const ResolvedRenderState& state) { 105 1, SEMI_HAIRLINE, [](const ResolvedRenderState& state) { 111 1, 20, [](const ResolvedRenderState [all...] |
/frameworks/base/libs/hwui/ |
H A D | BakedOpState.h | 53 class ResolvedRenderState { class in namespace:android::uirenderer 55 ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot, 59 ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot, 63 ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot); 66 ResolvedRenderState(const ClipRect* viewportRect, const Rect& dstRect); 132 ResolvedRenderState computedState;
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H A D | BakedOpState.cpp | 33 ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot, function in class:android::uirenderer::ResolvedRenderState 85 ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot, function in class:android::uirenderer::ResolvedRenderState 94 ResolvedRenderState::ResolvedRenderState(LinearAllocator& allocator, Snapshot& snapshot) function in class:android::uirenderer::ResolvedRenderState 101 ResolvedRenderState::ResolvedRenderState(const ClipRect* clipRect, const Rect& dstRect) function in class:android::uirenderer::ResolvedRenderState
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