Searched refs:SL_OBJECT_STATE_REALIZED (Results 1 - 3 of 3) sorted by relevance

/frameworks/wilhelm/src/itf/
H A DIObject.c49 state = SL_RESULT_SUCCESS == result ? SL_OBJECT_STATE_REALIZED :
53 state = SL_OBJECT_STATE_REALIZED;
107 if (isSharedEngine && (SL_OBJECT_STATE_REALIZED == state)) {
140 state = (SL_RESULT_SUCCESS == result) ? SL_OBJECT_STATE_REALIZED :
192 state = SL_RESULT_SUCCESS == result ? SL_OBJECT_STATE_REALIZED :
196 state = SL_OBJECT_STATE_REALIZED;
268 thiz->mState = (SL_RESULT_SUCCESS == result) ? SL_OBJECT_STATE_REALIZED :
310 case SL_OBJECT_STATE_REALIZED:
347 if ((SL_OBJECT_STATE_REALIZED != thiz->mState) &&
/frameworks/wilhelm/src/
H A Dsles.c87 } else if (SL_OBJECT_STATE_REALIZED != object->mState) {
/frameworks/wilhelm/include/SLES/
H A DOpenSLES.h220 #define SL_OBJECT_STATE_REALIZED ((SLuint32) 0x00000002) macro

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