Searched refs:SL_PLAYEVENT_HEADATEND (Results 1 - 11 of 11) sorted by relevance
/frameworks/wilhelm/tests/mimeUri/ |
H A D | slesTestLoopUri.cpp | 111 if (SL_PLAYEVENT_HEADATEND == event) { 112 printf("SL_PLAYEVENT_HEADATEND reached\n"); 212 res = (*playItf)->SetCallbackEventsMask(playItf, SL_PLAYEVENT_HEADATEND);
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H A D | slesTestPlayUri.cpp | 103 if (SL_PLAYEVENT_HEADATEND & event) { 104 fprintf(stdout, "SL_PLAYEVENT_HEADATEND reached\n"); 219 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND); 300 /* won't see the SL_PLAYEVENT_HEADATEND event, due to hw wake up induced latency, but */
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H A D | slesTestPlayUri2.cpp | 42 if (event & SL_PLAYEVENT_HEADATEND) { 43 fprintf(stdout, "SL_PLAYEVENT_HEADATEND "); 173 SL_PLAYEVENT_HEADATEND| SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS
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H A D | slesTestSlowDownUri.cpp | 68 if (event & SL_PLAYEVENT_HEADATEND) { 69 fprintf(stdout, "SL_PLAYEVENT_HEADATEND \n"); 285 SL_PLAYEVENT_HEADATEND | SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS); 370 PlayEventCallback(playItf, (void *) rateItf, SL_PLAYEVENT_HEADATEND);
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H A D | slesTestGetPositionUri.cpp | 97 if (SL_PLAYEVENT_HEADATEND & event) { 98 fprintf(stdout, "SL_PLAYEVENT_HEADATEND reached\n"); 101 fprintf(stdout, "after getPosition in SL_PLAYEVENT_HEADATEND handler\n"); 103 fprintf(stderr, "Error: position is SL_TIME_UNKNOWN at SL_PLAYEVENT_HEADATEND\n"); 105 fprintf(stdout, "position is %d at SL_PLAYEVENT_HEADATEND\n", posMsec); 226 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND);
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H A D | slesTestManyPlayers.cpp | 109 if (SL_PLAYEVENT_HEADATEND & event) { 110 fprintf(stdout, "SL_PLAYEVENT_HEADATEND reached for player %d\n", *pPlayerId); 260 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND);
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/frameworks/wilhelm/tests/examples/ |
H A D | slesTestDecodeToBuffQueue.cpp | 156 if (SL_PLAYEVENT_HEADATEND & event) { 157 fprintf(stdout, "SL_PLAYEVENT_HEADATEND current position=%u ms\n", msec); 380 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND);
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H A D | slesTestDecodeAac.cpp | 200 // used to notify when SL_PLAYEVENT_HEADATEND event is received 206 /* Callback for SLPlayItf through which we receive the SL_PLAYEVENT_HEADATEND event */ 217 if (event & SL_PLAYEVENT_HEADATEND) { 218 printf("SL_PLAYEVENT_HEADATEND position=%u ms, all decoded data has been received\n", 561 SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND);
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/frameworks/wilhelm/src/itf/ |
H A D | IPlay.c | 260 if (eventFlags & ~(SL_PLAYEVENT_HEADATEND | SL_PLAYEVENT_HEADATMARKER |
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/frameworks/wilhelm/src/android/ |
H A D | AudioPlayer_to_android.cpp | 400 * SL_PLAYEVENT_HEADATEND event. In the OpenSL ES specification 1.0.1: 404 * - section 9.2.31 SL_PLAYEVENT states "SL_PLAYEVENT_HEADATEND Playback head is at the end 417 if (ap->mPlay.mEventFlags & SL_PLAYEVENT_HEADATEND) { 430 (*playCallback)(&ap->mPlay.mItf, playContext, SL_PLAYEVENT_HEADATEND); 433 SL_PLAYEVENT_HEADATEND); 435 ALOGW("Callback %p(%p, %p, SL_PLAYEVENT_HEADATEND) dropped", playCallback, 2093 if (eventFlags & SL_PLAYEVENT_HEADATEND) { 2094 // nothing to do for SL_PLAYEVENT_HEADATEND, callback event will be checked against mask
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/frameworks/wilhelm/include/SLES/ |
H A D | OpenSLES.h | 915 #define SL_PLAYEVENT_HEADATEND ((SLuint32) 0x00000001) macro
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