Searched refs:SL_PLAYSTATE_STOPPED (Results 1 - 25 of 31) sorted by relevance

12

/frameworks/wilhelm/src/itf/
H A DIPlay.c27 case SL_PLAYSTATE_STOPPED:
49 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_STOPPED:
55 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_PLAYING:
66 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_PAUSED:
72 case (SL_PLAYSTATE_STOPPING << 2) | SL_PLAYSTATE_STOPPED:
81 case (SL_PLAYSTATE_PAUSED << 2) | SL_PLAYSTATE_STOPPED:
82 case (SL_PLAYSTATE_PLAYING << 2) | SL_PLAYSTATE_STOPPED:
131 case SL_PLAYSTATE_STOPPED: // as is
136 state = SL_PLAYSTATE_STOPPED;
[all...]
H A DIBufferQueue.c39 state = SL_PLAYSTATE_STOPPED;
156 // verify pre-condition that media object is in the SL_PLAYSTATE_STOPPED state
157 if (SL_PLAYSTATE_STOPPED == getAssociatedState(thiz)) {
H A DIAndroidBufferQueue.c43 state = SL_PLAYSTATE_STOPPED;
244 // verify pre-condition that media object is in the SL_PLAYSTATE_STOPPED state
245 if (SL_PLAYSTATE_STOPPED == getAssociatedState(thiz)) {
H A DIOutputMixExt.c132 audioPlayer->mPlay.mState = SL_PLAYSTATE_STOPPED;
144 case SL_PLAYSTATE_STOPPED: // idle
/frameworks/wilhelm/tests/automated/
H A DBufferQueue_test.cpp200 ASSERT_EQ(SL_PLAYSTATE_STOPPED, playerState);
361 GetPlayerState(SL_PLAYSTATE_STOPPED);
370 SetPlayerState(SL_PLAYSTATE_STOPPED);
401 SL_PLAYSTATE_STOPPED, // paused -> stopped
405 SL_PLAYSTATE_STOPPED, // playing -> stopped
406 SL_PLAYSTATE_STOPPED, // stopped -> stopped
430 SL_PLAYSTATE_STOPPED, // paused -> stopped
431 SL_PLAYSTATE_STOPPED, // stopped -> stopped
/frameworks/wilhelm/tests/sandbox/
H A Dmultiplay.c241 case SL_PLAYSTATE_STOPPED:
255 if (state == SL_PLAYSTATE_STOPPED || state == SL_PLAYSTATE_PAUSED) {
266 if (state != SL_PLAYSTATE_STOPPED) {
H A Dintbufq.c245 state = SL_PLAYSTATE_STOPPED;
H A Dmonkey.c73 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_STOPPED);
/frameworks/wilhelm/tests/mimeUri/
H A DslesTestPlayUri2.cpp235 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
237 result = (*playItf2)->SetPlayState(playItf2, SL_PLAYSTATE_STOPPED);
H A DslesTest_playStates.cpp179 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
190 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestLoopUri.cpp273 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestPlayStreamType.cpp214 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestPlayUri.cpp307 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestGetPositionUri.cpp298 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); CheckErr(res);
/frameworks/wilhelm/tests/examples/
H A DslesTestSendToPresetReverb.cpp306 assert(playState == SL_PLAYSTATE_STOPPED);
309 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestBassBoostPath.cpp233 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestPlayFdPath.cpp209 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestSawtoothBufferQueue.cpp261 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestVirtualizerPath.cpp235 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestEqFdPath.cpp262 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestEqOutputPath.cpp266 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
H A DslesTestDecodeToBuffQueue.cpp521 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
/frameworks/wilhelm/tests/
H A DmimeUri_test.cpp248 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
/frameworks/wilhelm/tests/listening/
H A DslesTest_playMuteSolo.cpp362 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
/frameworks/wilhelm/tests/sandbox/streamSource/
H A DslesTestPlayStream.cpp361 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);

Completed in 822 milliseconds

12