Searched refs:SL_PLAYSTATE_STOPPED (Results 1 - 25 of 31) sorted by relevance
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/frameworks/wilhelm/src/itf/ |
H A D | IPlay.c | 27 case SL_PLAYSTATE_STOPPED: 49 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_STOPPED: 55 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_PLAYING: 66 case (SL_PLAYSTATE_STOPPED << 2) | SL_PLAYSTATE_PAUSED: 72 case (SL_PLAYSTATE_STOPPING << 2) | SL_PLAYSTATE_STOPPED: 81 case (SL_PLAYSTATE_PAUSED << 2) | SL_PLAYSTATE_STOPPED: 82 case (SL_PLAYSTATE_PLAYING << 2) | SL_PLAYSTATE_STOPPED: 131 case SL_PLAYSTATE_STOPPED: // as is 136 state = SL_PLAYSTATE_STOPPED; [all...] |
H A D | IBufferQueue.c | 39 state = SL_PLAYSTATE_STOPPED; 156 // verify pre-condition that media object is in the SL_PLAYSTATE_STOPPED state 157 if (SL_PLAYSTATE_STOPPED == getAssociatedState(thiz)) {
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H A D | IAndroidBufferQueue.c | 43 state = SL_PLAYSTATE_STOPPED; 244 // verify pre-condition that media object is in the SL_PLAYSTATE_STOPPED state 245 if (SL_PLAYSTATE_STOPPED == getAssociatedState(thiz)) {
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H A D | IOutputMixExt.c | 132 audioPlayer->mPlay.mState = SL_PLAYSTATE_STOPPED; 144 case SL_PLAYSTATE_STOPPED: // idle
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/frameworks/wilhelm/tests/automated/ |
H A D | BufferQueue_test.cpp | 200 ASSERT_EQ(SL_PLAYSTATE_STOPPED, playerState); 361 GetPlayerState(SL_PLAYSTATE_STOPPED); 370 SetPlayerState(SL_PLAYSTATE_STOPPED); 401 SL_PLAYSTATE_STOPPED, // paused -> stopped 405 SL_PLAYSTATE_STOPPED, // playing -> stopped 406 SL_PLAYSTATE_STOPPED, // stopped -> stopped 430 SL_PLAYSTATE_STOPPED, // paused -> stopped 431 SL_PLAYSTATE_STOPPED, // stopped -> stopped
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/frameworks/wilhelm/tests/sandbox/ |
H A D | multiplay.c | 241 case SL_PLAYSTATE_STOPPED: 255 if (state == SL_PLAYSTATE_STOPPED || state == SL_PLAYSTATE_PAUSED) { 266 if (state != SL_PLAYSTATE_STOPPED) {
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H A D | intbufq.c | 245 state = SL_PLAYSTATE_STOPPED;
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H A D | monkey.c | 73 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_STOPPED);
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/frameworks/wilhelm/tests/mimeUri/ |
H A D | slesTestPlayUri2.cpp | 235 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); 237 result = (*playItf2)->SetPlayState(playItf2, SL_PLAYSTATE_STOPPED);
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H A D | slesTest_playStates.cpp | 179 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); 190 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestLoopUri.cpp | 273 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestPlayStreamType.cpp | 214 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestPlayUri.cpp | 307 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestGetPositionUri.cpp | 298 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); CheckErr(res);
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/frameworks/wilhelm/tests/examples/ |
H A D | slesTestSendToPresetReverb.cpp | 306 assert(playState == SL_PLAYSTATE_STOPPED); 309 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestBassBoostPath.cpp | 233 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestPlayFdPath.cpp | 209 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestSawtoothBufferQueue.cpp | 261 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestVirtualizerPath.cpp | 235 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestEqFdPath.cpp | 262 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestEqOutputPath.cpp | 266 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestDecodeToBuffQueue.cpp | 521 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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/frameworks/wilhelm/tests/ |
H A D | mimeUri_test.cpp | 248 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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/frameworks/wilhelm/tests/listening/ |
H A D | slesTest_playMuteSolo.cpp | 362 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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/frameworks/wilhelm/tests/sandbox/streamSource/ |
H A D | slesTestPlayStream.cpp | 361 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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