/frameworks/wilhelm/tests/mimeUri/ |
H A D | slesTest_playStates.cpp | 147 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 161 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); 167 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 173 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); 179 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); 184 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); 190 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestPlayUri2.cpp | 191 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 193 result = (*playItf2)->SetPlayState( playItf2, SL_PLAYSTATE_PAUSED ); 208 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); 214 result = (*playItf2)->SetPlayState( playItf2, SL_PLAYSTATE_PLAYING ); 235 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); 237 result = (*playItf2)->SetPlayState(playItf2, SL_PLAYSTATE_STOPPED);
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H A D | slesTestLoopUri.cpp | 234 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 259 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); 273 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestPlayStreamType.cpp | 166 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 186 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); 214 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestPlayUri.cpp | 242 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 273 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); 307 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestGetPositionUri.cpp | 238 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); CheckErr(res); 266 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); CheckErr(res); 298 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); CheckErr(res);
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H A D | slesTestSlowDownUri.cpp | 337 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); CheckErr(res); 360 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); CheckErr(res); 381 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); CheckErr(res);
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/frameworks/wilhelm/tests/listening/ |
H A D | seekTorture.c | 89 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED); 93 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
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H A D | slesTest_playMuteSolo.cpp | 309 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 352 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); ExitOnError(result); 362 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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/frameworks/wilhelm/tests/examples/ |
H A D | slesTestBassBoostPath.cpp | 169 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 190 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING ); 233 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestPlayFdPath.cpp | 178 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 202 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); 209 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestVirtualizerPath.cpp | 170 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 191 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING ); 235 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestEqFdPath.cpp | 174 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 195 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING ); 262 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestEqOutputPath.cpp | 178 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 199 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING ); 266 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestSendToPresetReverb.cpp | 232 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 278 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); 309 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestSawtoothBufferQueue.cpp | 243 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); 261 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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H A D | slesTestDecodeToBuffQueue.cpp | 431 result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 504 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_PLAYING); 521 result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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/frameworks/wilhelm/tests/ |
H A D | mimeUri_test.cpp | 193 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 227 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); 248 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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/frameworks/wilhelm/tests/sandbox/ |
H A D | monkey.c | 57 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PAUSED); 65 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_PLAYING); 73 SLresult result = (*p->mPlay)->SetPlayState(p->mPlay, SL_PLAYSTATE_STOPPED);
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H A D | intbufq.c | 145 result = (*playerPlay)->SetPlayState(playerPlay, state); 250 result = (*playerPlay)->SetPlayState(playerPlay, state);
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H A D | multithread.c | 81 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PAUSED);
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H A D | urimime.c | 132 result = (*playerPlay)->SetPlayState(playerPlay, SL_PLAYSTATE_PLAYING);
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H A D | xa.c | 118 printf("SetPlayState to PLAYING\n"); 119 result = (*playerPlay)->SetPlayState(playerPlay, XA_PLAYSTATE_PLAYING);
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/frameworks/wilhelm/tests/sandbox/streamSource/ |
H A D | slesTestPlayStream.cpp | 292 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); 351 res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); 361 res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
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/frameworks/wilhelm/tests/native-media/jni/ |
H A D | native-media-jni.c | 439 res = (*playerPlayItf)->SetPlayState(playerPlayItf, XA_PLAYSTATE_PAUSED); 447 res = (*playerPlayItf)->SetPlayState(playerPlayItf, XA_PLAYSTATE_PLAYING); 464 res = (*playerPlayItf)->SetPlayState(playerPlayItf, isPlaying ?
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