Searched refs:acceptedSocket (Results 1 - 2 of 2) sorted by relevance

/system/netd/client/
H A DNetdClient.cpp53 int acceptedSocket = libcAccept4(sockfd, addr, addrlen, flags); local
54 if (acceptedSocket == -1) {
62 if (getsockopt(acceptedSocket, SOL_SOCKET, SO_DOMAIN, &family, &familyLen) == -1) {
63 return closeFdAndSetErrno(acceptedSocket, -errno);
68 if (int error = FwmarkClient().send(&command, acceptedSocket)) {
69 return closeFdAndSetErrno(acceptedSocket, error);
72 return acceptedSocket;
/system/netd/tests/
H A Dbinder_test.cpp299 void socketpair(int *clientSocket, int *serverSocket, int *acceptedSocket) { argument
313 *acceptedSocket = accept(*serverSocket, (struct sockaddr *) &server6, &addrlen);
314 ASSERT_NE(-1, *acceptedSocket);
319 void checkSocketpairOpen(int clientSocket, int acceptedSocket) { argument
322 EXPECT_EQ(4, read(acceptedSocket, buf, sizeof(buf)));
326 void checkSocketpairClosed(int clientSocket, int acceptedSocket) { argument
334 ret = write(acceptedSocket, "foo", sizeof("foo"));
341 int clientSocket, serverSocket, acceptedSocket; local
342 ASSERT_NO_FATAL_FAILURE(socketpair(&clientSocket, &serverSocket, &acceptedSocket));
362 checkSocketpairOpen(clientSocket, acceptedSocket);
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