Searched refs:acx (Results 1 - 1 of 1) sorted by relevance
/frameworks/base/libs/hwui/ | ||
H A D | PathTessellator.cpp | 1100 float acx = (ax + cx) * 0.5f; local 1106 float mx = (acx + bcx) * 0.5f; 1109 recursiveQuadraticBezierVertices(ax, ay, mx, my, acx, acy, |
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