Searched refs:addReleaseFence (Results 1 - 7 of 7) sorted by relevance

/frameworks/native/include/gui/
H A DConsumerBase.h184 // addReleaseFence* adds the sync points associated with a fence to the set
189 status_t addReleaseFence(int slot,
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DFramebufferSurface.cpp210 status_t result = addReleaseFence(mPreviousBufferSlot,
227 status_t err = addReleaseFence(mCurrentBufferSlot,
H A DHWC2On1Adapter.h526 void addReleaseFence(int fenceFd);
H A DHWC2On1Adapter.cpp1426 layer.addReleaseFence(receivedLayer.releaseFenceFd);
2093 void HWC2On1Adapter::Layer::addReleaseFence(int fenceFd) function in class:android::HWC2On1Adapter::Layer
2095 ALOGV("addReleaseFence %d to layer %" PRIu64, fenceFd, mId);
/frameworks/native/services/surfaceflinger/
H A DSurfaceFlingerConsumer.cpp201 status_t result = addReleaseFence(currentTexture,
/frameworks/native/libs/gui/
H A DConsumerBase.cpp280 status_t ConsumerBase::addReleaseFence(int slot, function in class:android::ConsumerBase
H A DGLConsumer.cpp582 status_t err = addReleaseFence(mCurrentTexture,

Completed in 345 milliseconds