Searched refs:anisoValue (Results 1 - 1 of 1) sorted by relevance

/frameworks/rs/driver/
H A DrsdShader.cpp455 float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso); local
457 RSD_CALL_GL(glTexParameterf, target, GL_TEXTURE_MAX_ANISOTROPY_EXT, anisoValue);

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