Searched refs:beginLayerOp (Results 1 - 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | LayerBuilder.h | 78 // Create LayerBuilder for an offscreen layer, where beginLayerOp is present for a 81 const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode); 112 const BeginLayerOp* beginLayerOp; member in class:android::uirenderer::LayerBuilder
|
H A D | FrameBuilder.cpp | 807 const BeginLayerOp* beginLayerOp, RenderNode* renderNode) { 820 repaintRect, beginLayerOp, renderNode); 878 const BeginLayerOp& beginLayerOp = *currentLayer().beginLayerOp; local 885 // TODO: Unify this with beginLayerOp so we don't have to calculate this 887 uint32_t layerWidth = (uint32_t) beginLayerOp.unmappedBounds.getWidth(); 888 uint32_t layerHeight = (uint32_t) beginLayerOp.unmappedBounds.getHeight(); 896 contentTransform.multiply(beginLayerOp.localMatrix); 897 contentTransform.translate(beginLayerOp.unmappedBounds.left, 898 beginLayerOp 803 saveForLayer(uint32_t layerWidth, uint32_t layerHeight, float contentTranslateX, float contentTranslateY, const Rect& repaintRect, const Vector3& lightCenter, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) argument [all...] |
H A D | LayerBuilder.cpp | 201 const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) 207 , beginLayerOp(beginLayerOp) 377 this, width, height, offscreenBuffer, beginLayerOp, 200 LayerBuilder(uint32_t width, uint32_t height, const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) argument
|
H A D | FrameBuilder.h | 179 const BeginLayerOp* beginLayerOp, RenderNode* renderNode);
|
Completed in 53 milliseconds