Searched refs:beginLayerOp (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DLayerBuilder.h78 // Create LayerBuilder for an offscreen layer, where beginLayerOp is present for a
81 const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode);
112 const BeginLayerOp* beginLayerOp; member in class:android::uirenderer::LayerBuilder
H A DFrameBuilder.cpp807 const BeginLayerOp* beginLayerOp, RenderNode* renderNode) {
820 repaintRect, beginLayerOp, renderNode);
878 const BeginLayerOp& beginLayerOp = *currentLayer().beginLayerOp; local
885 // TODO: Unify this with beginLayerOp so we don't have to calculate this
887 uint32_t layerWidth = (uint32_t) beginLayerOp.unmappedBounds.getWidth();
888 uint32_t layerHeight = (uint32_t) beginLayerOp.unmappedBounds.getHeight();
896 contentTransform.multiply(beginLayerOp.localMatrix);
897 contentTransform.translate(beginLayerOp.unmappedBounds.left,
898 beginLayerOp
803 saveForLayer(uint32_t layerWidth, uint32_t layerHeight, float contentTranslateX, float contentTranslateY, const Rect& repaintRect, const Vector3& lightCenter, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) argument
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H A DLayerBuilder.cpp201 const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode)
207 , beginLayerOp(beginLayerOp)
377 this, width, height, offscreenBuffer, beginLayerOp,
200 LayerBuilder(uint32_t width, uint32_t height, const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) argument
H A DFrameBuilder.h179 const BeginLayerOp* beginLayerOp, RenderNode* renderNode);

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