Searched refs:canSkipText (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DOpenGLRenderer.h681 bool canSkipText(const SkPaint* paint) const;
H A DOpenGLRenderer.cpp1995 bool OpenGLRenderer::canSkipText(const SkPaint* paint) const { function in class:android::uirenderer::OpenGLRenderer
2102 if (glyphs == nullptr || count == 0 || mState.currentlyIgnored() || canSkipText(paint) ||
2186 if (glyphs == nullptr || count == 0 || mState.currentlyIgnored() || canSkipText(paint)) {

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