Searched refs:chirp (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/tests/
H A Dmixer_to_wav_tests.sh6 # Sine and chirp signals are used for input because they
28 # (sine = horizontal, chirp = diagonal) which should
67 sine:2,4000,7520 chirp:2,9200 sine:1,3000,18000 \
68 sine:f,6,6000,19000 chirp:i,4,30000
76 sine:2,4000,7520 chirp:2,9200 sine:1,3000,18000 \
87 sine:4,1000,3000 sine:1,2000,9307 chirp:3,9307
96 sine:2,1000,32000 chirp:2,32000 sine:1,3000,32000
105 sine:2,1000,32000 chirp:2,32000 sine:1,3000,32000
H A Dtest-mixer.cpp30 * Sine or chirp functions are typically more useful as input to the mixer
51 fprintf(stderr, " 'chirp:[(i|f),]<channels>,<samplerate>'\n");
158 static const char chirp[] = "chirp:"; local
163 if (!strncmp(argv[i], chirp, strlen(chirp))) {
165 const char *s = parseFormat(argv[i] + strlen(chirp), &useFloat);
169 printf("creating chirp(%d %d)\n", v[0], v[1]);

Completed in 31 milliseconds