Searched refs:createLayer (Results 1 - 14 of 14) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DClient.cpp142 result = flinger->createLayer(name, client, w, h, format, flags,
H A DSurfaceFlinger.h291 status_t createLayer(const String8& name, const sp<Client>& client,
H A DSurfaceFlinger.cpp1205 auto hwcLayer = mHwc->createLayer(hwcId);
2326 status_t SurfaceFlinger::createLayer( function in class:android::SurfaceFlinger
2332 //ALOGD("createLayer for (%d x %d), name=%s", w, h, name.string());
2334 ALOGE("createLayer() failed, w or h is negative (w=%d, h=%d)",
H A DSurfaceFlinger_hwc1.cpp2342 status_t SurfaceFlinger::createLayer( function in class:android::SurfaceFlinger
2348 //ALOGD("createLayer for (%d x %d), name=%s", w, h, name.string());
2350 ALOGE("createLayer() failed, w or h is negative (w=%d, h=%d)",
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DHWComposer.h90 std::shared_ptr<HWC2::Layer> createLayer(int32_t displayId);
H A DHWC2.h276 [[clang::warn_unused_result]] Error createLayer(
H A DHWComposer.cpp287 std::shared_ptr<HWC2::Layer> HWComposer::createLayer(int32_t displayId) { function in class:android::HWComposer
294 auto error = display->createLayer(&layer);
H A DHWC2On1Adapter.cpp204 displayHook<decltype(&Display::createLayer),
205 &Display::createLayer, hwc2_layer_t*>);
600 Error HWC2On1Adapter::Display::createLayer(hwc2_layer_t* outLayerId) function in class:android::HWC2On1Adapter::Display
H A DHWC2On1Adapter.h190 HWC2::Error createLayer(hwc2_layer_t* outLayerId);
H A DHWC2.cpp489 Error Display::createLayer(std::shared_ptr<Layer>* outLayer) function in class:HWC2::Display
/frameworks/base/graphics/java/android/graphics/drawable/
H A DLayerDrawable.java457 final ChildDrawable childDrawable = createLayer(dr);
474 private ChildDrawable createLayer(Drawable dr) { method in class:LayerDrawable
488 final ChildDrawable layer = createLayer(dr);
/frameworks/base/libs/hwui/
H A DOpenGLRenderer.h514 bool createLayer(float left, float top, float right, float bottom,
H A DRenderNode.cpp275 static layer_t* createLayer(RenderState& renderState, uint32_t width, uint32_t height) { function in namespace:android::uirenderer
317 mLayer = createLayer(info.canvasContext.getRenderState(), getWidth(), getHeight());
H A DOpenGLRenderer.cpp480 createLayer(left, top, right, bottom, paint, flags, convexMask);
606 bool OpenGLRenderer::createLayer(float left, float top, float right, float bottom, function in class:android::uirenderer::OpenGLRenderer
715 * Read the documentation of createLayer() before doing anything in this method.

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