Searched refs:currentFrame (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DDamageAccumulator.cpp55 static void computeTransformImpl(const DirtyStack* currentFrame, Matrix4* outMatrix) { argument
56 if (currentFrame->prev != currentFrame) {
57 computeTransformImpl(currentFrame->prev, outMatrix);
59 switch (currentFrame->type) {
61 currentFrame->renderNode->applyViewPropertyTransforms(*outMatrix);
64 outMatrix->multiply(*currentFrame->matrix4);
70 LOG_ALWAYS_FATAL("Tried to compute transform with an invalid type: %d", currentFrame->type);
/frameworks/native/libs/gui/
H A DSurface.cpp1275 uint64_t currentFrame = mGraphicBufferProducer->getNextFrameNumber(); local
1276 if (currentFrame > lastFrame) {

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