Searched refs:currentSnapshot (Results 1 - 6 of 6) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | CanvasState.h | 155 inline const mat4* currentTransform() const { return currentSnapshot()->transform; } 156 inline const Rect& currentRenderTargetClip() const { return currentSnapshot()->getRenderTargetClip(); } 157 inline Region* currentRegion() const { return currentSnapshot()->region; } 158 inline int currentFlags() const { return currentSnapshot()->flags; } 159 const Vector3& currentLightCenter() const { return currentSnapshot()->getRelativeLightCenter(); } 160 inline bool currentlyIgnored() const { return currentSnapshot()->isIgnored(); } 161 int getViewportWidth() const { return currentSnapshot()->getViewportWidth(); } 162 int getViewportHeight() const { return currentSnapshot()->getViewportHeight(); } 165 bool clipIsSimple() const { return currentSnapshot()->clipIsSimple(); } 167 inline const Snapshot* currentSnapshot() cons function in class:android::uirenderer::CanvasState [all...] |
H A D | OpenGLRenderer.cpp | 152 if (currentSnapshot()->fbo == 0) { 217 mRenderState.bindFramebuffer(currentSnapshot()->fbo); 500 const Snapshot& previous = *(currentSnapshot()->previous); 790 .setRoundRectClipState(currentSnapshot()->roundRectClipState) 793 .setTransform(*currentSnapshot(), TransformFlags::None) 802 .setRoundRectClipState(currentSnapshot()->roundRectClipState) 806 .setTransform(*currentSnapshot(), TransformFlags::MeshIgnoresCanvasTransform) 823 .setRoundRectClipState(currentSnapshot()->roundRectClipState) 826 .setTransform(*currentSnapshot(), TransformFlags::None) 964 .setRoundRectClipState(currentSnapshot() [all...] |
H A D | RecordingCanvas.cpp | 124 const Snapshot& previous = *mState.currentSnapshot(); 190 *mState.currentSnapshot()->transform, 275 *mState.currentSnapshot()->transform, 286 *mState.currentSnapshot()->transform, 294 *(mState.currentSnapshot()->transform), 327 *(mState.currentSnapshot()->transform), 362 *(mState.currentSnapshot()->transform), 384 *(mState.currentSnapshot()->transform), 406 *(mState.currentSnapshot()->transform), 415 *(mState.currentSnapshot() [all...] |
H A D | FrameBuilder.cpp | 95 Vector3 lightCenter = mCanvasState.currentSnapshot()->getRelativeLightCenter(); 277 bool quickRejected = mCanvasState.currentSnapshot()->getRenderTargetClip().isEmpty() 442 *mCanvasState.currentSnapshot()->transform); 455 mCanvasState.currentSnapshot()->getRelativeLightCenter(), 542 *mCanvasState.currentSnapshot()->transform); 836 auto previous = mCanvasState.currentSnapshot(); 890 auto previous = mCanvasState.currentSnapshot(); 944 Matrix4 boundsTransform(*(mCanvasState.currentSnapshot()->transform)); 950 dstRect.doIntersect(mCanvasState.currentSnapshot()->getRenderTargetClip());
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H A D | OpenGLRenderer.h | 729 inline const Snapshot* currentSnapshot() const { return mState.currentSnapshot(); } function in class:android::uirenderer::OpenGLRenderer
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H A D | FontRenderer.cpp | 82 .setRoundRectClipState(renderer->currentSnapshot()->roundRectClipState) 84 .setFillTexturePaint(texture.getTexture(), textureFillFlags, paint, renderer->currentSnapshot()->alpha) 85 .setTransform(*(renderer->currentSnapshot()), transformFlags)
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